b1t
Photo: Liquipedia

CS2 pro player

b1t

Valerii Vakhovskyi

Form W W L L L W W L 11 won · 6 lost in 17 maps Rating 1.26 Great

b1t in numbers

All stats →

Rating

1.26

Pro avg 1.06

KAST

79%

Pro avg 73%

ADR

79

Pro avg 72

K/D

1.32

Pro avg 0.99

Headshots

61%

Pro avg 50%

Maps won

65%

11W · 6L

From 386 rounds: 294 kills, 222 deaths, 70 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 2 · Thickness 2 · Gap 1

Dot off · Outline off

Open in the generator →
eDPI
660 800 × 0.825
Resolution
1280x960 stretched
Mouse
Logitech G Pro X Superlight 2 Cyan
Refresh rate
360 Hz

Natus Vincere matches

All matches →

Maps, most played first

All maps →
  • Ancient 5W 1L 1.44
  • Mirage 3W 1L 1.43
  • Inferno 2W 1L 0.97
  • Cache 0W 2L 1.08
  • Dust2 1W 0L 0.97
  • Nuke 0W 1L 1.04
kyousuke Closest pro in style kyousuke Team Falcons · 19 maps read Rating 1.21 ADR 85 HS 66% Opening 61% See their crosshair and settings → 92%match

▲ Strongest against the pros

K/D: 1.32 against their 0.99.

▼ Biggest gap to close

Utility damage: 3.4 against their 4.7.

Natus Vincere teammates

b1t's crosshair

b1t (Natus Vincere) uses a green static cross crosshair with length 2, thickness 2 and gap 1, and no outline.

Last updated from Natus Vincere vs BetBoom Team (Ancient), IEM Beijing 2026 Playoffs, 8 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSiuObDzWBiXvWXr8UJU5TLsmhBNMJMBaH5AjAS63CFNqF
Open in the crosshair generator
Style
Static Cross
Length
2
Thickness
2
Gap
1
Center dot
Off
Outline
Off
Color
0, 255, 0
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "4"
cl_crosshair_dynamic_spread_limit "227"
cl_crosshair_gap "1"
cl_crosshair_length "2"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "960"
cl_crosshair_t "0"
cl_crosshair_thickness "2"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (15)
MatchMapDateCode
Natus Vincere vs BetBoom Team Ancient 8 Nov 2026 Current
Natus Vincere vs BetBoom Team Mirage 8 Nov 2026 Current
TheMongolz vs Natus Vincere Cache 7 Nov 2026 Current
TheMongolz vs Natus Vincere Inferno 7 Nov 2026 Current
PARIVISION vs Natus Vincere Mirage 6 Nov 2026 Current
PARIVISION vs Natus Vincere Ancient 6 Nov 2026 Current
PARIVISION vs Natus Vincere Inferno 6 Nov 2026 Current
Natus Vincere vs B8 Ancient 4 Nov 2026 Current
Natus Vincere vs B8 Dust2 4 Nov 2026 Current
Natus Vincere vs Team Falcons Ancient 4 Nov 2026 Current
Natus Vincere vs Team Falcons Mirage 4 Nov 2026 Current
Natus Vincere vs Team Falcons Inferno 4 Nov 2026 Current
FURIA vs Natus Vincere Cache 3 Nov 2026 Current
FURIA vs Natus Vincere Nuke 3 Nov 2026 Current
FURIA vs Natus Vincere Ancient 3 Nov 2026 Current

Mouse & sensitivity

Mouse
Logitech G Pro X Superlight 2 Cyan
DPI
800
Sensitivity
0.825
eDPI
660
cm / 360
63.0 cm
Zoom sensitivity
1
Polling rate
2000 Hz
Windows sensitivity
6

b1t's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
360 Hz

Gear

Mouse
Logitech G Pro X Superlight 2 Cyan
Monitor
ZOWIE XL2566K
Mousepad
ZOWIE G-TR
Keyboard
Logitech G Pro X2 RAPID White
Headset
Logitech G PRO X 2 Headset Magenta

Settings and gear from prosettings.net, last updated 2026-10-30. Pros change setups often.

How b1t's setup compares

b1t plays at 660 eDPI (800 DPI at 0.825 in-game), or 63.0 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 82% of the 176 pros we track play at a higher eDPI, and the median is 804.

b1t plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 1 matches the pro median. 80 of 181 tracked pros use a green crosshair, the most popular color.

Closest sensitivity: MATYS (656), Krabeni (656), Chr1zN (656), adamb (672)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 1.26 KAST 79% ADR 79 K/D 1.32 Headshots 61% Opening duels 60%

This player Pro average

PlayerPros
  • Rating 1.26
    1.06
  • KAST 79%
    73%
  • ADR 79
    72
  • K/D 1.32
    0.99
  • Headshots 61%
    50%
  • Opening duels 60%
    50%
  • Kills a round 0.76
    0.65
  • Accuracy 20%
    17%
  • Multi-kill rounds 18%
    15%
  • Utility damage 3.4
    4.7
  • Deaths traded 23%
    22%

Aim

What happens once an enemy is in view, from 265 duels and 2034 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

153ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

2.1°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

89%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

28%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

27%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 870 grenades did: 225 flashbangs, 281 smokes, 147 HE and 217 molotovs, 2.3 a round. Pros throw 2.2 a round.

Enemies per flash

0.53

enemies blinded by each flashbang, for 3.0s each, against 0.20 teammates. Pro avg 0.59

Flashes into kills

6%

of flashbangs blinded an enemy who died still blind (14 kills). Pro avg 7%

Damage per HE

6.2

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

1.8

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$266

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4202 of gear. Pros carry $4197.

Pistol round

53%won

27-21 and 90 ADR over 34 rounds. Pro avg 75 ADR

Eco

9%won

13-29 and 50 ADR over 34 rounds. Pro avg 47 ADR

Force buy

44%won

29-27 and 79 ADR over 39 rounds. Pro avg 66 ADR

Full buy

63%won

225-144 and 81 ADR over 279 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

60%won

32 first kills21 first deaths

Trades

66trade kills

52 of 222 deaths traded by a teammate

8/34

Clutches

8 won of 34 last-alive rounds

Best: 1v2

1v1 5/5 · 1v2 3/10 · 1v3 0/9 · 1v4 0/6 · 1v5 0/4

Multi-kill rounds

57

2k

12

3k

2

4k

0

Ace

How the kills were made

18 m

average distance

17

through smoke (6%)

16

wallbangs (5%)

0

no-scopes

4

while blind

2

in the air

Utility

3.4

grenade damage a round

7.0

enemies blinded a map

7

flash assists

Accuracy

Shots that hit20%

Hits to the head26%

Sides

CT side191 rounds

1.59 K/D88 ADR

T side195 rounds

1.11 K/D70 ADR

Kills by weapon

  • AK-47
    127
  • M4A4
    61
  • M4A1-S
    16
  • Galil AR
    15
  • MP9
    11
  • FAMAS
    7

Added up from the 17 maps of pro play we have read from match demos (11-6), the same demos b1t's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 17 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Win 13-9 Ancient vs BetBoom Team 8 Nov 2026 K / D / A18 / 10 / 2 ADR79 KAST82% Rating1.39
  • Win 13-6 Mirage vs BetBoom Team 8 Nov 2026 K / D / A19 / 9 / 6 ADR102 KAST95% Rating1.72
  • Loss 10-13 Cache vs TheMongolz 7 Nov 2026 K / D / A16 / 18 / 3 ADR79 KAST70% Rating1.02
  • Loss 11-13 Inferno vs TheMongolz 7 Nov 2026 K / D / A12 / 17 / 5 ADR61 KAST71% Rating0.85
  • Loss 14-16 Mirage vs PARIVISION 6 Nov 2026 K / D / A22 / 20 / 4 ADR80 KAST73% Rating1.14
  • Win 13-10 Ancient vs PARIVISION 6 Nov 2026 K / D / A20 / 13 / 8 ADR90 KAST74% Rating1.37
  • Win 13-9 Inferno vs PARIVISION 6 Nov 2026 K / D / A6 / 11 / 3 ADR38 KAST73% Rating0.70
  • Loss 11-13 Ancient vs Team Falcons 4 Nov 2026 K / D / A25 / 11 / 1 ADR86 KAST79% Rating1.58
  • Win 13-3 Mirage vs Team Falcons 4 Nov 2026 K / D / A15 / 5 / 3 ADR92 KAST81% Rating1.61
  • Win 13-4 Inferno vs Team Falcons 4 Nov 2026 K / D / A14 / 6 / 2 ADR80 KAST88% Rating1.50
  • Win 13-8 Ancient vs B8 4 Nov 2026 K / D / A21 / 9 / 4 ADR95 KAST86% Rating1.64
  • Win 13-11 Dust2 vs B8 4 Nov 2026 K / D / A14 / 17 / 6 ADR65 KAST75% Rating0.97
  • Loss 10-13 Cache vs FURIA 3 Nov 2026 K / D / A16 / 15 / 3 ADR73 KAST78% Rating1.13
  • Loss 12-16 Nuke vs FURIA 3 Nov 2026 K / D / A18 / 20 / 5 ADR69 KAST75% Rating1.04
  • Win 16-12 Ancient vs FURIA 3 Nov 2026 K / D / A23 / 17 / 5 ADR86 KAST79% Rating1.31
  • Win 13-11 Mirage vs Team Falcons 2 Nov 2026 K / D / A21 / 16 / 5 ADR93 KAST92% Rating1.45
  • Win 13-5 Ancient vs Team Falcons 2 Nov 2026 K / D / A14 / 8 / 5 ADR85 KAST83% Rating1.40

Upcoming matches

No upcoming Natus Vincere matches scheduled.

Recent results

Team history

Every team b1t has played for, newest first.

  1. Dec 2020 – present Natus Vincere Current
  2. Sep 2019 – Dec 2020 Natus Vincere Junior

Team history from Liquipedia, CC BY-SA 3.0.