makazze
Photo: Liquipedia

CS2 pro player

makazze

Drin Shaqiri

Form W W L L L W W L 11 won · 6 lost in 17 maps Rating 1.07 Good

makazze in numbers

All stats →

Rating

1.07

Pro avg 1.06

KAST

74%

Pro avg 73%

ADR

76

Pro avg 72

K/D

0.95

Pro avg 0.99

Headshots

53%

Pro avg 50%

Maps won

65%

11W · 6L

From 386 rounds: 250 kills, 262 deaths, 94 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 2 · Thickness 2 · Gap 1

Dot off · Outline off

Open in the generator →
eDPI
1024 800 × 1.28
Resolution
1280x960 stretched
Mouse
Logitech G Pro X Superlight 2 Magenta
Refresh rate
540 Hz

Natus Vincere matches

All matches →

Maps, most played first

All maps →
  • Ancient 5W 1L 1.11
  • Mirage 3W 1L 1.20
  • Inferno 2W 1L 1.14
  • Cache 0W 2L 0.90
  • Dust2 1W 0L 0.88
  • Nuke 0W 1L 0.78
Closest pro in style PR MOUZ · 18 maps read Rating 1.15 ADR 76 HS 46% Opening 50% See their crosshair and settings → 93%match

▲ Strongest against the pros

Utility damage: 6.4 against their 4.7.

▼ Biggest gap to close

Accuracy: 14% against their 17%.

Natus Vincere teammates

makazze's crosshair

makazze (Natus Vincere) uses a white static cross crosshair with length 2, thickness 2 and gap 1, and no outline.

Last updated from Natus Vincere vs BetBoom Team (Ancient), IEM Beijing 2026 Playoffs, 8 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSLvncEXwSxjR7DGJWthLJUfVKyy3z2kV8xk3Xn5eWmv9A
Open in the crosshair generator
Style
Static Cross
Length
2
Thickness
2
Gap
1
Center dot
Off
Outline
Off
Color
255, 255, 255
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.3"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_dynamic_spread_limit "228"
cl_crosshair_gap "1"
cl_crosshair_length "2"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "960"
cl_crosshair_t "0"
cl_crosshair_thickness "2"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (17)
MatchMapDateCode
Natus Vincere vs BetBoom Team Ancient 8 Nov 2026 Current
Natus Vincere vs BetBoom Team Mirage 8 Nov 2026
TheMongolz vs Natus Vincere Cache 7 Nov 2026
TheMongolz vs Natus Vincere Inferno 7 Nov 2026
PARIVISION vs Natus Vincere Mirage 6 Nov 2026
PARIVISION vs Natus Vincere Ancient 6 Nov 2026
PARIVISION vs Natus Vincere Inferno 6 Nov 2026
Natus Vincere vs B8 Ancient 4 Nov 2026
Natus Vincere vs B8 Dust2 4 Nov 2026
Natus Vincere vs Team Falcons Ancient 4 Nov 2026
Natus Vincere vs Team Falcons Mirage 4 Nov 2026
Natus Vincere vs Team Falcons Inferno 4 Nov 2026
FURIA vs Natus Vincere Cache 3 Nov 2026
FURIA vs Natus Vincere Nuke 3 Nov 2026
FURIA vs Natus Vincere Ancient 3 Nov 2026
Natus Vincere vs Team Falcons Mirage 2 Nov 2026
Natus Vincere vs Team Falcons Ancient 2 Nov 2026

Mouse & sensitivity

Mouse
Logitech G Pro X Superlight 2 Magenta
DPI
800
Sensitivity
1.28
eDPI
1024
cm / 360
40.6 cm
Zoom sensitivity
1
Polling rate
1000 Hz
Windows sensitivity
6

makazze's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
540 Hz

Gear

Mouse
Logitech G Pro X Superlight 2 Magenta
Monitor
ZOWIE XL2586X
Mousepad
ZOWIE G-TR
Keyboard
Logitech G Pro X2 RAPID White
Headset
Logitech G Pro X Wireless Headset

Settings and gear from prosettings.net, last updated 2026-10-30. Pros change setups often.

How makazze's setup compares

makazze plays at 1024 eDPI (800 DPI at 1.28 in-game), or 40.6 cm of mouse movement for a full turn. That is a high sensitivity, which makes quick turns and close fights easier at some cost in precision. 13% of the 176 pros we track play at a higher eDPI, and the median is 804.

makazze plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 1 matches the pro median. 13 of 181 tracked pros use a white crosshair, while green is the most popular color.

Closest sensitivity: kyousuke (1024), zweih (1024), Moseyuh (1016), stressarN (1040)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 1.07 KAST 74% ADR 76 K/D 0.95 Headshots 53% Opening duels 53%

This player Pro average

PlayerPros
  • Rating 1.07
    1.06
  • KAST 74%
    73%
  • ADR 76
    72
  • K/D 0.95
    0.99
  • Headshots 53%
    50%
  • Opening duels 53%
    50%
  • Kills a round 0.65
    0.65
  • Accuracy 14%
    17%
  • Multi-kill rounds 15%
    15%
  • Utility damage 6.4
    4.7
  • Deaths traded 24%
    22%

Aim

What happens once an enemy is in view, from 213 duels and 1676 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

165ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

2.3°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

86%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

27%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

26%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 843 grenades did: 189 flashbangs, 171 smokes, 236 HE and 247 molotovs, 2.2 a round. Pros throw 2.2 a round.

Enemies per flash

0.47

enemies blinded by each flashbang, for 3.4s each, against 0.13 teammates. Pro avg 0.59

Flashes into kills

5%

of flashbangs blinded an enemy who died still blind (10 kills). Pro avg 7%

Damage per HE

8.2

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

2.1

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$198

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4172 of gear. Pros carry $4197.

Pistol round

53%won

21-24 and 69 ADR over 34 rounds. Pro avg 75 ADR

Eco

9%won

16-31 and 67 ADR over 34 rounds. Pro avg 47 ADR

Force buy

44%won

33-24 and 79 ADR over 39 rounds. Pro avg 66 ADR

Full buy

63%won

180-180 and 77 ADR over 279 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

53%won

65 first kills58 first deaths

Trades

41trade kills

63 of 262 deaths traded by a teammate

2/11

Clutches

2 won of 11 last-alive rounds

Best: 1v1

1v1 2/4 · 1v2 0/4 · 1v3 0/1 · 1v4 0/1 · 1v5 0/1

Multi-kill rounds

43

2k

10

3k

3

4k

2

Ace

How the kills were made

16 m

average distance

24

through smoke (10%)

14

wallbangs (6%)

0

no-scopes

8

while blind

1

in the air

Utility

6.4

grenade damage a round

5.2

enemies blinded a map

4

flash assists

Accuracy

Shots that hit14%

Hits to the head20%

Sides

CT side191 rounds

1.07 K/D77 ADR

T side195 rounds

0.88 K/D74 ADR

Kills by weapon

  • AK-47
    94
  • M4A1-S
    60
  • Galil AR
    15
  • M4A4
    12
  • MAC10
    11
  • Glock-18
    7

Added up from the 17 maps of pro play we have read from match demos (11-6), the same demos makazze's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 17 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Win 13-9 Ancient vs BetBoom Team 8 Nov 2026 K / D / A18 / 14 / 6 ADR85 KAST73% Rating1.26
  • Win 13-6 Mirage vs BetBoom Team 8 Nov 2026 K / D / A11 / 13 / 6 ADR73 KAST95% Rating1.15
  • Loss 10-13 Cache vs TheMongolz 7 Nov 2026 K / D / A12 / 19 / 5 ADR65 KAST70% Rating0.81
  • Loss 11-13 Inferno vs TheMongolz 7 Nov 2026 K / D / A12 / 14 / 7 ADR68 KAST83% Rating1.04
  • Loss 14-16 Mirage vs PARIVISION 6 Nov 2026 K / D / A15 / 22 / 3 ADR52 KAST77% Rating0.86
  • Win 13-10 Ancient vs PARIVISION 6 Nov 2026 K / D / A17 / 14 / 3 ADR83 KAST78% Rating1.25
  • Win 13-9 Inferno vs PARIVISION 6 Nov 2026 K / D / A17 / 14 / 3 ADR76 KAST77% Rating1.21
  • Loss 11-13 Ancient vs Team Falcons 4 Nov 2026 K / D / A14 / 17 / 8 ADR82 KAST67% Rating0.97
  • Win 13-3 Mirage vs Team Falcons 4 Nov 2026 K / D / A16 / 5 / 6 ADR100 KAST94% Rating1.80
  • Win 13-4 Inferno vs Team Falcons 4 Nov 2026 K / D / A11 / 11 / 8 ADR76 KAST88% Rating1.20
  • Win 13-8 Ancient vs B8 4 Nov 2026 K / D / A13 / 16 / 3 ADR63 KAST76% Rating0.96
  • Win 13-11 Dust2 vs B8 4 Nov 2026 K / D / A16 / 21 / 7 ADR81 KAST58% Rating0.88
  • Loss 10-13 Cache vs FURIA 3 Nov 2026 K / D / A15 / 17 / 4 ADR72 KAST65% Rating0.98
  • Loss 12-16 Nuke vs FURIA 3 Nov 2026 K / D / A14 / 20 / 6 ADR64 KAST61% Rating0.78
  • Win 16-12 Ancient vs FURIA 3 Nov 2026 K / D / A17 / 20 / 13 ADR90 KAST71% Rating1.06
  • Win 13-11 Mirage vs Team Falcons 2 Nov 2026 K / D / A18 / 13 / 6 ADR87 KAST75% Rating1.27
  • Win 13-5 Ancient vs Team Falcons 2 Nov 2026 K / D / A14 / 12 / 0 ADR89 KAST72% Rating1.19

Upcoming matches

No upcoming Natus Vincere matches scheduled.

Recent results

Team history

Every team makazze has played for, newest first.

  1. Jul 2025 – present Natus Vincere Current
  2. Aug 2024 – Jul 2025 Natus Vincere Junior
  3. May 2024 – Aug 2024 NAVI Junior Substitute
  4. Oct 2023 – May 2024 Natus Vincere Junior
  5. Jul 2023 – Sep 2023 KS-

Team history from Liquipedia, CC BY-SA 3.0.