CS2 pro player
makazze
Drin Shaqiri
-
Natus Vincere
- Rifler
-
Kosovo - Age 19
Form W W L L L W W L 11 won · 6 lost in 17 maps Rating 1.07 Good
BetBoom Team
2:0
IEM · Beijing 2026 Playoffs ·
makazze in numbers
All stats →Rating
1.07
Pro avg 1.06
KAST
74%
Pro avg 73%
ADR
76
Pro avg 72
K/D
0.95
Pro avg 0.99
Headshots
53%
Pro avg 50%
Maps won
65%
11W · 6L
From 386 rounds: 250 kills, 262 deaths, 94 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 1024 800 × 1.28
- Resolution
- 1280x960 stretched
- Mouse
- Logitech G Pro X Superlight 2 Magenta
- Refresh rate
- 540 Hz
Natus Vincere matches
All matches →- Won vs BetBoom Team IEM · 2:0
- Lost vs TheMongolz IEM · 0:2
- Won vs PARIVISION IEM · 2:1
- Won vs Team Falcons IEM · 2:1
- Won vs B8 IEM · 2:0
Maps, most played first
All maps →- Ancient 5W 1L 1.11
- Mirage 3W 1L 1.20
- Inferno 2W 1L 1.14
- Cache 0W 2L 0.90
- Dust2 1W 0L 0.88
- Nuke 0W 1L 0.78
▲ Strongest against the pros
Utility damage: 6.4 against their 4.7.
▼ Biggest gap to close
Accuracy: 14% against their 17%.
Natus Vincere teammates
makazze's crosshair
makazze (Natus Vincere) uses a white static cross crosshair with length 2, thickness 2 and gap 1, and no outline.
Last updated from Natus Vincere vs BetBoom Team (Ancient), IEM Beijing 2026 Playoffs, 8 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 2
- Thickness
- 2
- Gap
- 1
- Center dot
- Off
- Outline
- Off
- Color
- 255, 255, 255
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0.3" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "7" cl_crosshair_dynamic_spread_limit "228" cl_crosshair_gap "1" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "2" cl_crosshaircolor_a "255" cl_crosshaircolor_b "255" cl_crosshaircolor_g "255" cl_crosshaircolor_r "255" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (17)
| Match | Map | Date | Code |
|---|---|---|---|
| Natus Vincere vs BetBoom Team | Ancient | 8 Nov 2026 | Current |
| Natus Vincere vs BetBoom Team | Mirage | 8 Nov 2026 | |
| TheMongolz vs Natus Vincere | Cache | 7 Nov 2026 | |
| TheMongolz vs Natus Vincere | Inferno | 7 Nov 2026 | |
| PARIVISION vs Natus Vincere | Mirage | 6 Nov 2026 | |
| PARIVISION vs Natus Vincere | Ancient | 6 Nov 2026 | |
| PARIVISION vs Natus Vincere | Inferno | 6 Nov 2026 | |
| Natus Vincere vs B8 | Ancient | 4 Nov 2026 | |
| Natus Vincere vs B8 | Dust2 | 4 Nov 2026 | |
| Natus Vincere vs Team Falcons | Ancient | 4 Nov 2026 | |
| Natus Vincere vs Team Falcons | Mirage | 4 Nov 2026 | |
| Natus Vincere vs Team Falcons | Inferno | 4 Nov 2026 | |
| FURIA vs Natus Vincere | Cache | 3 Nov 2026 | |
| FURIA vs Natus Vincere | Nuke | 3 Nov 2026 | |
| FURIA vs Natus Vincere | Ancient | 3 Nov 2026 | |
| Natus Vincere vs Team Falcons | Mirage | 2 Nov 2026 | |
| Natus Vincere vs Team Falcons | Ancient | 2 Nov 2026 |
Mouse & sensitivity
- Mouse
- Logitech G Pro X Superlight 2 Magenta
- DPI
- 800
- Sensitivity
- 1.28
- eDPI
- 1024
- cm / 360
- 40.6 cm
- Zoom sensitivity
- 1
- Polling rate
- 1000 Hz
- Windows sensitivity
- 6
makazze's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 540 Hz
Gear
- Mouse
- Logitech G Pro X Superlight 2 Magenta
- Monitor
- ZOWIE XL2586X
- Mousepad
- ZOWIE G-TR
- Keyboard
- Logitech G Pro X2 RAPID White
- Headset
- Logitech G Pro X Wireless Headset
Settings and gear from prosettings.net, last updated 2026-10-30. Pros change setups often.
How makazze's setup compares
makazze plays at 1024 eDPI (800 DPI at 1.28 in-game), or 40.6 cm of mouse movement for a full turn. That is a high sensitivity, which makes quick turns and close fights easier at some cost in precision. 13% of the 176 pros we track play at a higher eDPI, and the median is 804.
makazze plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.
The crosshair gap of 1 matches the pro median. 13 of 181 tracked pros use a white crosshair, while green is the most popular color.
Closest sensitivity: kyousuke (1024), zweih (1024), Moseyuh (1016), stressarN (1040)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 1.07 1.06
- KAST 74% 73%
- ADR 76 72
- K/D 0.95 0.99
- Headshots 53% 50%
- Opening duels 53% 50%
- Kills a round 0.65 0.65
- Accuracy 14% 17%
- Multi-kill rounds 15% 15%
- Utility damage 6.4 4.7
- Deaths traded 24% 22%
Aim
What happens once an enemy is in view, from 213 duels and 1676 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
165ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
2.3°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
86%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
27%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
26%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 843 grenades did: 189 flashbangs, 171 smokes, 236 HE and 247 molotovs, 2.2 a round. Pros throw 2.2 a round.
Enemies per flash
0.47
enemies blinded by each flashbang, for 3.4s each, against 0.13 teammates. Pro avg 0.59
Flashes into kills
5%
of flashbangs blinded an enemy who died still blind (10 kills). Pro avg 7%
Damage per HE
8.2
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
2.1
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$198
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4172 of gear. Pros carry $4197.
Pistol round
53%won
21-24 and 69 ADR over 34 rounds. Pro avg 75 ADR
Eco
9%won
16-31 and 67 ADR over 34 rounds. Pro avg 47 ADR
Force buy
44%won
33-24 and 79 ADR over 39 rounds. Pro avg 66 ADR
Full buy
63%won
180-180 and 77 ADR over 279 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
53%won
65 first kills58 first deaths
Trades
41trade kills
63 of 262 deaths traded by a teammate
Clutches
2 won of 11 last-alive rounds
Best: 1v1
1v1 2/4 · 1v2 0/4 · 1v3 0/1 · 1v4 0/1 · 1v5 0/1
Multi-kill rounds
43
2k
10
3k
3
4k
2
Ace
How the kills were made
16 m
average distance
24
through smoke (10%)
14
wallbangs (6%)
0
no-scopes
8
while blind
1
in the air
Utility
6.4
grenade damage a round
5.2
enemies blinded a map
4
flash assists
Accuracy
Shots that hit14%
Hits to the head20%
Sides
CT side191 rounds
1.07 K/D77 ADR
T side195 rounds
0.88 K/D74 ADR
Kills by weapon
- AK-47 94
- M4A1-S 60
- Galil AR 15
- M4A4 12
- MAC10 11
- Glock-18 7
Added up from the 17 maps of pro play we have read from match demos (11-6), the same demos makazze's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Ancient
6 maps · 5W 1L
1.11
Rating
Won83%
1.00
K/D
82
ADR
73%
KAST
See every Ancient map →
Mirage
4 maps · 3W 1L
1.20
Rating
Won75%
1.13
K/D
75
ADR
83%
KAST
See every Mirage map →
Inferno
3 maps · 2W 1L
1.14
Rating
Won67%
1.03
K/D
73
ADR
82%
KAST
See every Inferno map →
Cache
2 maps · 0W 2L
0.90
Rating
Won0%
0.75
K/D
68
ADR
68%
KAST
See every Cache map →
Dust2
1 map · 1W 0L
0.88
Rating
Won100%
0.76
K/D
81
ADR
58%
KAST
See every Dust2 map →
Nuke
1 map · 0W 1L
0.78
Rating
Won0%
0.70
K/D
64
ADR
61%
KAST
See every Nuke map →
Recent maps
Rating, last 17 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming Natus Vincere matches scheduled.
Recent results
- vs BetBoom Team IEM · Beijing 2026 Playoffs · BO3 2:0
- vs TheMongolz IEM · Beijing 2026 Playoffs · BO3 0:2
- vs PARIVISION IEM · Beijing 2026 Playoffs · BO3 2:1
- vs Team Falcons IEM · Beijing 2026 Group A · BO3 2:1
- vs B8 IEM · Beijing 2026 Group A · BO3 2:0
Team history
Every team makazze has played for, newest first.
- Jul 2025 – present Natus Vincere Current
- Aug 2024 – Jul 2025 Natus Vincere Junior
- May 2024 – Aug 2024 NAVI Junior Substitute
- Oct 2023 – May 2024 Natus Vincere Junior
- Jul 2023 – Sep 2023 KS-
Team history from Liquipedia, CC BY-SA 3.0.