Moseyuh
Photo: Liquipedia

CS2 pro player

Moseyuh

Chen Qianhao

Form L L W W 2 won · 2 lost in 4 maps Rating 0.89 Below par

Last vs Liquid 0:2 IEM · Beijing 2026 Group B ·

Moseyuh in numbers

All stats →

Rating

0.89

Pro avg 1.06

KAST

67%

Pro avg 73%

ADR

56

Pro avg 72

K/D

0.84

Pro avg 0.99

Headshots

44%

Pro avg 50%

Maps won

50%

2W · 2L

From 88 rounds: 48 kills, 57 deaths, 21 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 2 · Thickness 2 · Gap 1

Dot off · Outline off

Open in the generator →
eDPI
1016 800 × 1.27
Resolution
1280x960 stretched
Mouse
ZOWIE S2-DW Glossy
Refresh rate
600 Hz

TYLOO matches

All matches →
  • Lost vs Liquid IEM · 0:2
  • Won vs 9z IEM · 2:0
  • Lost vs MOUZ IEM · 0:2
  • Won vs ZOTIX Circuito Retake · 2:0
  • Lost vs Iberian Soul Circuito Retake · 1:2

Maps, most played first

All maps →
  • Mirage 0W 1L 0.48
  • Anubis 0W 1L 0.92
  • Inferno 1W 0L 0.82
  • Cache 1W 0L 1.25
Closest pro in style coolio FUT Esports · 6 maps read Rating 0.81 ADR 50 HS 54% Opening 25% See their crosshair and settings → 90%match

▲ Strongest against the pros

Accuracy: 22% against their 17%.

▼ Biggest gap to close

Opening duels: 29% against their 50%.

TYLOO teammates

Moseyuh's crosshair

Moseyuh (TYLOO) uses a cyan static cross crosshair with length 2, thickness 2 and gap 1, and no outline.

Last updated from Liquid vs TYLOO (Mirage), IEM Beijing 2026 Group B, 4 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CS8JZeN59V7PbLpLXVUs2GV4ZkXTNRfxdGF6dXsfxtqpzA
Open in the crosshair generator
Style
Static Cross
Length
2
Thickness
2
Gap
1
Center dot
Off
Outline
Off
Color
0, 255, 255
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.3"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "6"
cl_crosshair_dynamic_spread_limit "227"
cl_crosshair_gap "1"
cl_crosshair_length "2"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "960"
cl_crosshair_t "0"
cl_crosshair_thickness "2"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (4)
MatchMapDateCode
Liquid vs TYLOO Mirage 4 Nov 2026 Current
Liquid vs TYLOO Anubis 4 Nov 2026 Current
TYLOO vs 9z Inferno 3 Nov 2026 Current
TYLOO vs 9z Cache 3 Nov 2026 Current

Mouse & sensitivity

Mouse
ZOWIE S2-DW Glossy
DPI
800
Sensitivity
1.27
eDPI
1016
cm / 360
40.9 cm
Zoom sensitivity
1
Polling rate
1000 Hz
Windows sensitivity
6

Moseyuh's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
600 Hz

Gear

Mouse
ZOWIE S2-DW Glossy
Monitor
ZOWIE XL2586X+
Mousepad
SteelSeries QcK Heavy Black
Keyboard
Wooting 80HE Black
Headset
SONY INZONE H9 II

Settings and gear from prosettings.net, last updated 2026-11-04. Pros change setups often.

How Moseyuh's setup compares

Moseyuh plays at 1016 eDPI (800 DPI at 1.27 in-game), or 40.9 cm of mouse movement for a full turn. That is a high sensitivity, which makes quick turns and close fights easier at some cost in precision. 14% of the 176 pros we track play at a higher eDPI, and the median is 804.

Moseyuh plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 1 matches the pro median. 69 of 181 tracked pros use a cyan crosshair, while green is the most popular color.

Closest sensitivity: kyousuke (1024), makazze (1024), zweih (1024), donk (1000)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 0.89 KAST 67% ADR 56 K/D 0.84 Headshots 44% Opening duels 29%

This player Pro average

PlayerPros
  • Rating 0.89
    1.06
  • KAST 67%
    73%
  • ADR 56
    72
  • K/D 0.84
    0.99
  • Headshots 44%
    50%
  • Opening duels 29%
    50%
  • Kills a round 0.55
    0.65
  • Accuracy 22%
    17%
  • Multi-kill rounds 15%
    15%
  • Utility damage 1.6
    4.7
  • Deaths traded 21%
    22%

Aim

What happens once an enemy is in view, from 52 duels and 384 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

191ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

2.8°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

90%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

27%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

28%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 142 grenades did: 35 flashbangs, 47 smokes, 23 HE and 37 molotovs, 1.6 a round. Pros throw 2.2 a round.

Enemies per flash

0.49

enemies blinded by each flashbang, for 2.6s each, against 0.29 teammates. Pro avg 0.59

Flashes into kills

11%

of flashbangs blinded an enemy who died still blind (4 kills). Pro avg 7%

Damage per HE

5.4

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

0.5

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$267

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4120 of gear. Pros carry $4197.

Pistol round

38%won

2-6 and 25 ADR over 8 rounds. Pro avg 75 ADR

Eco

0%won

2-6 and 50 ADR over 6 rounds. Pro avg 47 ADR

Force buy

20%won

9-12 and 63 ADR over 15 rounds. Pro avg 66 ADR

Full buy

64%won

35-32 and 59 ADR over 59 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

29%won

5 first kills12 first deaths

Trades

12trade kills

12 of 57 deaths traded by a teammate

1/9

Clutches

1 won of 9 last-alive rounds

Best: 1v1

1v1 1/1 · 1v2 0/3 · 1v4 0/3 · 1v5 0/2

Multi-kill rounds

9

2k

1

3k

3

4k

0

Ace

How the kills were made

16 m

average distance

3

through smoke (6%)

3

wallbangs (6%)

0

no-scopes

0

while blind

0

in the air

Utility

1.6

grenade damage a round

4.3

enemies blinded a map

3

flash assists

Accuracy

Shots that hit22%

Hits to the head19%

Sides

CT side37 rounds

1.32 K/D63 ADR

T side51 rounds

0.62 K/D52 ADR

Kills by weapon

  • AK-47
    18
  • M4A4
    13
  • M4A1-S
    5
  • Galil AR
    3
  • Glock-18
    2
  • Five-SeveN
    2

Added up from the 4 maps of pro play we have read from match demos (2-2), the same demos Moseyuh's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 4 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Loss 11-13 Mirage vs Liquid 4 Nov 2026 K / D / A5 / 17 / 8 ADR40 KAST62% Rating0.48
  • Loss 4-13 Anubis vs Liquid 4 Nov 2026 K / D / A11 / 14 / 3 ADR63 KAST71% Rating0.92
  • Win 13-5 Inferno vs 9z 3 Nov 2026 K / D / A7 / 8 / 4 ADR36 KAST72% Rating0.82
  • Win 16-13 Cache vs 9z 3 Nov 2026 K / D / A25 / 18 / 6 ADR79 KAST66% Rating1.25

Upcoming matches

No upcoming TYLOO matches scheduled.

Recent results

Team history

Every team Moseyuh has played for, newest first.

  1. Oct 2023 – present TYLOO Current
  2. Aug 2023 – Oct 2023 5yclone
  3. Jan 2022 – Aug 2023 Rare Atom
  4. Jul 2020 – Jan 2022 ViCi Gaming

Team history from Liquipedia, CC BY-SA 3.0.