Team Falcons
0:2
BLAST Rivals · Fall 2026 Group A ·
ksloks in numbers
All stats →Rating
0.86
Pro avg 1.06
KAST
69%
Pro avg 73%
ADR
59
Pro avg 72
K/D
0.75
Pro avg 0.99
Headshots
58%
Pro avg 50%
Maps won
14%
1W · 6L
From 148 rounds: 76 kills, 101 deaths, 27 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →Legacy matches
All matches →- Lost vs Team Falcons BLAST Rivals · 0:2
- Lost vs FURIA BLAST Rivals · 0:2
- Lost vs B8 IEM · 1:2
- Lost vs TheMongolz IEM · 1:2
- Lost vs TheMongolz PGL Masters · 0:2
Maps, most played first
All maps →- Mirage 0W 3L 0.88
- Dust2 0W 2L 0.60
- Inferno 0W 1L 0.73
- Cache 1W 0L 1.55
Closest pro in style
HObbit
PARIVISION · 7 maps read
Rating 0.97
ADR 66
HS 55%
Opening 46%
See their crosshair and settings →
93%match
▲ Strongest against the pros
Headshots: 58% against their 50%.
▼ Biggest gap to close
Kills a round: 0.51 against their 0.65.
Legacy teammates
ksloks's crosshair
ksloks (Legacy) uses a cyan static cross crosshair with length 2, thickness 2 and gap 1, and no outline.
Last updated from Legacy vs Team Falcons (Dust2), BLAST Rivals Fall 2026 Group A, 12 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 2
- Thickness
- 2
- Gap
- 1
- Center dot
- Off
- Outline
- Off
- Color
- 41, 190, 230
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0.3" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "7" cl_crosshair_dynamic_spread_limit "255" cl_crosshair_gap "1" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "1080" cl_crosshair_t "0" cl_crosshair_thickness "2" cl_crosshaircolor_a "255" cl_crosshaircolor_b "230" cl_crosshaircolor_g "190" cl_crosshaircolor_r "41" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (7)
| Match | Map | Date | Code |
|---|---|---|---|
| Legacy vs Team Falcons | Dust2 | 12 Nov 2026 | Current |
| Legacy vs Team Falcons | Mirage | 12 Nov 2026 | Current |
| Legacy vs FURIA | Inferno | 11 Nov 2026 | Current |
| Legacy vs FURIA | Mirage | 11 Nov 2026 | Current |
| Legacy vs B8 | Dust2 | 3 Nov 2026 | |
| Legacy vs B8 | Mirage | 3 Nov 2026 | |
| Legacy vs B8 | Cache | 3 Nov 2026 |
Mouse & sensitivity
We don't have ksloks's mouse settings yet.
Video settings
We don't have ksloks's video settings yet.
Gear
We don't have ksloks's gear yet.
How ksloks's setup compares
The crosshair gap of 1 matches the pro median. 69 of 181 tracked pros use a cyan crosshair, while green is the most popular color.
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 0.86 1.06
- KAST 69% 73%
- ADR 59 72
- K/D 0.75 0.99
- Headshots 58% 50%
- Opening duels 52% 50%
- Kills a round 0.51 0.65
- Accuracy 16% 17%
- Multi-kill rounds 11% 15%
- Utility damage 3.2 4.7
- Deaths traded 19% 22%
Aim
What happens once an enemy is in view, from 37 duels and 259 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
175ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
1.5°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
77%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
33%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
29%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 121 grenades did: 25 flashbangs, 41 smokes, 25 HE and 30 molotovs, 1.9 a round. Pros throw 2.2 a round.
Enemies per flash
0.96
enemies blinded by each flashbang, for 3.5s each, against 0.28 teammates. Pro avg 0.59
Flashes into kills
24%
of flashbangs blinded an enemy who died still blind (6 kills). Pro avg 7%
Damage per HE
4.3
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
0.7
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$307
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4028 of gear. Pros carry $4197.
Pistol round
50%won
6-3 and 104 ADR over 6 rounds. Pro avg 75 ADR
Eco
0%won
1-6 and 20 ADR over 7 rounds. Pro avg 47 ADR
Force buy
83%won
4-3 and 82 ADR over 6 rounds. Pro avg 66 ADR
Full buy
54%won
22-31 and 58 ADR over 46 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
52%won
12 first kills11 first deaths
Trades
13trade kills
19 of 101 deaths traded by a teammate
Clutches
2 won of 16 last-alive rounds
Best: 1v2
1v2 0/1 · 1v3 0/2 · 1v4 0/1
Multi-kill rounds
13
2k
3
3k
0
4k
0
Ace
How the kills were made
17 m
average distance
7
through smoke (21%)
0
wallbangs (0%)
0
no-scopes
1
while blind
0
in the air
Utility
3.2
grenade damage a round
3.4
enemies blinded a map
2
flash assists
Accuracy
Shots that hit16%
Hits to the head24%
Sides
CT side70 rounds
0.91 K/D60 ADR
T side78 rounds
0.64 K/D59 ADR
Kills by weapon
- AK-47 27
- M4A1-S 21
- Glock-18 6
- Galil AR 4
- USP-S 3
- MAC10 3
Added up from the 7 maps of pro play we have read from match demos (1-6), the same demos ksloks's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Mirage
3 maps · 0W 3L
0.88
Rating
Won0%
0.71
K/D
60
ADR
74%
KAST
See every Mirage map →
Dust2
2 maps · 0W 2L
0.60
Rating
Won0%
0.49
K/D
49
ADR
62%
KAST
See every Dust2 map →
Inferno
1 map · 0W 1L
0.73
Rating
Won0%
0.77
K/D
42
ADR
65%
KAST
See every Inferno map →
Cache
1 map · 1W 0L
1.55
Rating
Won100%
2.13
K/D
104
ADR
79%
KAST
See every Cache map →
Recent maps
Rating, last 7 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming Legacy matches scheduled.
Recent results
- vs Team Falcons BLAST Rivals · Fall 2026 Group A · BO3 0:2
- vs FURIA BLAST Rivals · Fall 2026 Group A · BO3 0:2
- vs B8 IEM · Beijing 2026 Group A · BO3 1:2
- vs TheMongolz IEM · Beijing 2026 Group A · BO3 1:2
- vs TheMongolz PGL Masters · Bucharest 2026 Group Stage · BO3 0:2