Train pro utility

No pro demos on Train have been read yet. Lineups appear here as they are.

Utility on Train

Train is built around the trains on A site, which create many short angles. Smokes that block Connector and the CT side are what make an A execute work, so learn those first.

A site 0 Mid 0 B site 0 Other 0

A site

A executes smoke Connector and the CT side of A so the site can't be watched from rotations, and flashes help clear the angles between the trains. Molotovs under and between the trains clear the most common hiding spots.

No repeated pro throws for A site in the demos read so far.

Mid

Connector and the halls link the sites. A smoke in Connector stops CT rotations into A and is part of almost every A execute.

No repeated pro throws for Mid in the demos read so far.

B site

B site is reached from Upper and Lower B halls. Terrorists usually smoke the CT side of B and flash over the halls before entering. CTs often stall a B push with a molotov in the halls.

No repeated pro throws for B site in the demos read so far.

Other

Post-plant molotovs onto the bomb at A are strong because CTs have few angles to retake from.

No repeated pro throws for Other in the demos read so far.

    1. In the CS2 console, load the map
    2. When it has loaded, paste this

    3. Press numpad 1-9 to jump to each lineup with the grenade in hand.

    If the console cuts off the paste, download the file into Counter-Strike Global Offensive\game\csgo\cfg and run instead.