arT
Photo: Liquipedia

CS2 pro player

arT

Andrei Piovezan

Form L L L L L L W 1 won · 6 lost in 7 maps Rating 0.76 Rough patch

arT in numbers

All stats →

Rating

0.76

Pro avg 1.06

KAST

65%

Pro avg 73%

ADR

63

Pro avg 72

K/D

0.61

Pro avg 0.99

Headshots

47%

Pro avg 50%

Maps won

14%

1W · 6L

From 148 rounds: 68 kills, 112 deaths, 35 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 2 · Thickness 1 · Gap 2

Dot off · Outline off

Open in the generator →
eDPI
1136 800 × 1.42
Resolution
1280x960 stretched
Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
Refresh rate
600 Hz

Legacy matches

All matches →
  • Lost vs Team Falcons BLAST Rivals · 0:2
  • Lost vs FURIA BLAST Rivals · 0:2
  • Lost vs B8 IEM · 1:2
  • Lost vs TheMongolz IEM · 1:2
  • Lost vs TheMongolz PGL Masters · 0:2

Maps, most played first

All maps →
  • Mirage 0W 3L 0.62
  • Dust2 0W 2L 0.95
  • Inferno 0W 1L 0.27
  • Cache 1W 0L 1.32
FalleN Closest pro in style FalleN FURIA · 16 maps read Rating 0.86 ADR 62 HS 49% Opening 38% See their crosshair and settings → 94%match

▲ Strongest against the pros

Deaths traded: 27% against their 22%.

▼ Biggest gap to close

Kills a round: 0.46 against their 0.65.

Legacy teammates

arT's crosshair

arT (Legacy) uses a cyan static cross crosshair with length 2, thickness 1 and gap 2, and no outline.

Last updated from Legacy vs Team Falcons (Dust2), BLAST Rivals Fall 2026 Group A, 12 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSyhduRuuWLrwTiieqrjbLJaST4myrVy8993x8q5FK6DHE
Open in the crosshair generator
Style
Static Cross
Length
2
Thickness
1
Gap
2
Center dot
Off
Outline
Off
Color
0, 246, 255
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "3"
cl_crosshair_dynamic_spread_limit "227"
cl_crosshair_gap "2"
cl_crosshair_length "2"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "960"
cl_crosshair_t "0"
cl_crosshair_thickness "1"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "246"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (7)
MatchMapDateCode
Legacy vs Team Falcons Dust2 12 Nov 2026 Current
Legacy vs Team Falcons Mirage 12 Nov 2026 Current
Legacy vs FURIA Inferno 11 Nov 2026 Current
Legacy vs FURIA Mirage 11 Nov 2026 Current
Legacy vs B8 Dust2 3 Nov 2026
Legacy vs B8 Mirage 3 Nov 2026
Legacy vs B8 Cache 3 Nov 2026

Mouse & sensitivity

Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
DPI
800
Sensitivity
1.42
eDPI
1136
cm / 360
36.6 cm
Zoom sensitivity
1.2
Polling rate
4000 Hz
Windows sensitivity
6

arT's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
600 Hz

Gear

Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
Monitor
ZOWIE XL2586X+
Mousepad
SteelSeries QcK Heavy Black
Keyboard
Logitech G Pro X TKL RAPID White
Headset
SteelSeries Arctis Nova Pro Wireless

Settings and gear from prosettings.net, last updated 2026-10-28. Pros change setups often.

How arT's setup compares

arT plays at 1136 eDPI (800 DPI at 1.42 in-game), or 36.6 cm of mouse movement for a full turn. That is a high sensitivity, which makes quick turns and close fights easier at some cost in precision. 7% of the 176 pros we track play at a higher eDPI, and the median is 804.

arT plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 2 is wider than the pro median of 1. 69 of 181 tracked pros use a cyan crosshair, while green is the most popular color.

Closest sensitivity: soulfly (1120), JT (1120), kyxsan (1120), r1nkle (1108)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 0.76 KAST 65% ADR 63 K/D 0.61 Headshots 47% Opening duels 37%

This player Pro average

PlayerPros
  • Rating 0.76
    1.06
  • KAST 65%
    73%
  • ADR 63
    72
  • K/D 0.61
    0.99
  • Headshots 47%
    50%
  • Opening duels 37%
    50%
  • Kills a round 0.46
    0.65
  • Accuracy 15%
    17%
  • Multi-kill rounds 9%
    15%
  • Utility damage 3.1
    4.7
  • Deaths traded 27%
    22%

Aim

What happens once an enemy is in view, from 37 duels and 263 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

200ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

2.8°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

78%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

31%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

29%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 148 grenades did: 47 flashbangs, 57 smokes, 13 HE and 31 molotovs, 2.3 a round. Pros throw 2.2 a round.

Enemies per flash

0.64

enemies blinded by each flashbang, for 3.5s each, against 0.53 teammates. Pro avg 0.59

Flashes into kills

19%

of flashbangs blinded an enemy who died still blind (9 kills). Pro avg 7%

Damage per HE

7.2

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

1.3

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$343

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4034 of gear. Pros carry $4197.

Pistol round

50%won

4-4 and 86 ADR over 6 rounds. Pro avg 75 ADR

Eco

0%won

2-5 and 42 ADR over 7 rounds. Pro avg 47 ADR

Force buy

83%won

7-3 and 120 ADR over 6 rounds. Pro avg 66 ADR

Full buy

54%won

26-32 and 75 ADR over 46 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

37%won

15 first kills26 first deaths

Trades

17trade kills

30 of 112 deaths traded by a teammate

0/8

Clutches

0 won of 8 last-alive rounds

1v3 0/2 · 1v4 0/2

Multi-kill rounds

14

2k

0

3k

0

4k

0

Ace

How the kills were made

20 m

average distance

4

through smoke (10%)

0

wallbangs (0%)

0

no-scopes

1

while blind

0

in the air

Utility

3.1

grenade damage a round

4.3

enemies blinded a map

3

flash assists

Accuracy

Shots that hit15%

Hits to the head16%

Sides

CT side70 rounds

0.63 K/D69 ADR

T side78 rounds

0.58 K/D58 ADR

Kills by weapon

  • AK-47
    27
  • M4A1-S
    17
  • M4A4
    5
  • Galil AR
    5
  • MAC10
    2
  • USP-S
    2

Added up from the 7 maps of pro play we have read from match demos (1-6), the same demos arT's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 7 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Loss 8-13 Dust2 vs Team Falcons 12 Nov 2026 K / D / A12 / 15 / 7 ADR77 KAST76% Rating1.01
  • Loss 6-13 Mirage vs Team Falcons 12 Nov 2026 K / D / A8 / 17 / 2 ADR47 KAST47% Rating0.46
  • Loss 10-13 Inferno vs FURIA 11 Nov 2026 K / D / A4 / 18 / 3 ADR43 KAST48% Rating0.27
  • Loss 7-13 Mirage vs FURIA 11 Nov 2026 K / D / A5 / 18 / 5 ADR44 KAST60% Rating0.40
  • Loss 11-13 Dust2 vs B8 3 Nov 2026 K / D / A13 / 17 / 6 ADR63 KAST71% Rating0.90
  • Loss 9-13 Mirage vs B8 3 Nov 2026 K / D / A11 / 17 / 8 ADR86 KAST77% Rating0.95
  • Win 13-6 Cache vs B8 3 Nov 2026 K / D / A15 / 10 / 4 ADR82 KAST79% Rating1.32

Upcoming matches

No upcoming Legacy matches scheduled.

Recent results

Team history

Every team arT has played for, newest first.

  1. Feb 2026 – present Legacy Current
  2. Jan 2026 – Feb 2026 Fluxo W7M Inactive
  3. Dec 2025 – Jan 2026 Fluxo W7M
  4. May 2024 – Dec 2025 Fluxo
  5. Apr 2024 – May 2024 FURIA Esports Inactive
  6. Feb 2018 – Apr 2024 FURIA Esports
  7. Aug 2017 – Feb 2018 INTZ eSports
  8. Jun 2017 – Jul 2017 En9my Team
  9. Jan 2017 – Jun 2017 Ilha da Macacada
  10. Nov 2016 – Jan 2017 KaBuM! IDM Gaming
  11. Oct 2016 – Nov 2016 Hardknocks
  12. Sep 2016 – Oct 2016 Rude Game

Team history from Liquipedia, CC BY-SA 3.0.