CS2 pro player
latto
Bruno Rebelatto
Form L L L L L L W 1 won · 6 lost in 7 maps Rating 1.15 Great
Team Falcons
0:2
BLAST Rivals · Fall 2026 Group A ·
latto in numbers
All stats →Rating
1.15
Pro avg 1.06
KAST
79%
Pro avg 73%
ADR
77
Pro avg 72
K/D
1.09
Pro avg 0.99
Headshots
45%
Pro avg 50%
Maps won
14%
1W · 6L
From 148 rounds: 102 kills, 94 deaths, 29 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 1000 800 × 1.25
- Resolution
- 1280x960 stretched
- Mouse
- ZOWIE EC2-DW Glossy
- Refresh rate
- 600 Hz
Legacy matches
All matches →- Lost vs Team Falcons BLAST Rivals · 0:2
- Lost vs FURIA BLAST Rivals · 0:2
- Lost vs B8 IEM · 1:2
- Lost vs TheMongolz IEM · 1:2
- Lost vs TheMongolz PGL Masters · 0:2
Maps, most played first
All maps →- Mirage 0W 3L 1.13
- Dust2 0W 2L 0.95
- Inferno 0W 1L 1.06
- Cache 1W 0L 1.81
▲ Strongest against the pros
Opening duels: 59% against their 50%.
▼ Biggest gap to close
Headshots: 45% against their 50%.
Legacy teammates
latto's crosshair
latto (Legacy) uses a black static cross crosshair with length 4, thickness 1 and gap 2, and no outline.
Last updated from Legacy vs Team Falcons (Dust2), BLAST Rivals Fall 2026 Group A, 12 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 4
- Thickness
- 1
- Gap
- 2
- Center dot
- Off
- Outline
- Off
- Color
- 0, 0, 0
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "1" cl_crosshair_dynamic_splitalpha_innermod "0" cl_crosshair_dynamic_splitalpha_outermod "1" cl_crosshair_dynamic_splitdist "3" cl_crosshair_dynamic_spread_limit "227" cl_crosshair_gap "2" cl_crosshair_length "4" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "1" cl_crosshaircolor_a "255" cl_crosshaircolor_b "0" cl_crosshaircolor_g "0" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (7)
| Match | Map | Date | Code |
|---|---|---|---|
| Legacy vs Team Falcons | Dust2 | 12 Nov 2026 | Current |
| Legacy vs Team Falcons | Mirage | 12 Nov 2026 | Current |
| Legacy vs FURIA | Inferno | 11 Nov 2026 | |
| Legacy vs FURIA | Mirage | 11 Nov 2026 | |
| Legacy vs B8 | Dust2 | 3 Nov 2026 | |
| Legacy vs B8 | Mirage | 3 Nov 2026 | |
| Legacy vs B8 | Cache | 3 Nov 2026 |
Mouse & sensitivity
- Mouse
- ZOWIE EC2-DW Glossy
- DPI
- 800
- Sensitivity
- 1.25
- eDPI
- 1000
- cm / 360
- 41.6 cm
- Zoom sensitivity
- 1
- Polling rate
- 2000 Hz
- Windows sensitivity
- 6
latto's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 600 Hz
Gear
- Mouse
- ZOWIE EC2-DW Glossy
- Monitor
- ZOWIE XL2586X+
- Mousepad
- Artisan Type-99 Soft Black
- Keyboard
- Wooting 80HE+ Frost
- Headset
- HyperX Cloud III Wireless Black
Settings and gear from prosettings.net, last updated 2026-10-28. Pros change setups often.
How latto's setup compares
latto plays at 1000 eDPI (800 DPI at 1.25 in-game), or 41.6 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 15% of the 176 pros we track play at a higher eDPI, and the median is 804.
latto plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.
The crosshair gap of 2 is wider than the pro median of 1. 4 of 181 tracked pros use a black crosshair, while green is the most popular color.
Closest sensitivity: donk (1000), jcobbb (1000), huNter- (1000), phzy (1000)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 1.15 1.06
- KAST 79% 73%
- ADR 77 72
- K/D 1.09 0.99
- Headshots 45% 50%
- Opening duels 59% 50%
- Kills a round 0.69 0.65
- Accuracy 15% 17%
- Multi-kill rounds 16% 15%
- Utility damage 4.4 4.7
- Deaths traded 21% 22%
Aim
What happens once an enemy is in view, from 40 duels and 336 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
213ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
2.9°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
89%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
33%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
32%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 157 grenades did: 49 flashbangs, 49 smokes, 24 HE and 35 molotovs, 2.4 a round. Pros throw 2.2 a round.
Enemies per flash
1.04
enemies blinded by each flashbang, for 3.2s each, against 0.35 teammates. Pro avg 0.59
Flashes into kills
12%
of flashbangs blinded an enemy who died still blind (6 kills). Pro avg 7%
Damage per HE
9.9
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
1.8
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$228
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4228 of gear. Pros carry $4197.
Pistol round
50%won
5-5 and 80 ADR over 6 rounds. Pro avg 75 ADR
Eco
0%won
1-4 and 32 ADR over 7 rounds. Pro avg 47 ADR
Force buy
83%won
4-3 and 76 ADR over 6 rounds. Pro avg 66 ADR
Full buy
54%won
35-27 and 83 ADR over 46 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
59%won
13 first kills9 first deaths
Trades
17trade kills
20 of 94 deaths traded by a teammate
Clutches
0 won of 12 last-alive rounds
1v3 0/1
Multi-kill rounds
22
2k
2
3k
0
4k
0
Ace
How the kills were made
17 m
average distance
8
through smoke (18%)
3
wallbangs (7%)
0
no-scopes
1
while blind
0
in the air
Utility
4.4
grenade damage a round
7.3
enemies blinded a map
2
flash assists
Accuracy
Shots that hit15%
Hits to the head18%
Sides
CT side70 rounds
1.23 K/D79 ADR
T side78 rounds
0.96 K/D75 ADR
Kills by weapon
- AK-47 50
- M4A1-S 9
- Galil AR 9
- Glock-18 6
- M4A4 6
- Dual Berettas 4
Added up from the 7 maps of pro play we have read from match demos (1-6), the same demos latto's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Mirage
3 maps · 0W 3L
1.13
Rating
Won0%
1.00
K/D
83
ADR
77%
KAST
See every Mirage map →
Dust2
2 maps · 0W 2L
0.95
Rating
Won0%
0.82
K/D
71
ADR
69%
KAST
See every Dust2 map →
Inferno
1 map · 0W 1L
1.06
Rating
Won0%
1.18
K/D
56
ADR
83%
KAST
See every Inferno map →
Cache
1 map · 1W 0L
1.81
Rating
Won100%
2.71
K/D
100
ADR
100%
KAST
See every Cache map →
Recent maps
Rating, last 7 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming Legacy matches scheduled.
Recent results
- vs Team Falcons BLAST Rivals · Fall 2026 Group A · BO3 0:2
- vs FURIA BLAST Rivals · Fall 2026 Group A · BO3 0:2
- vs B8 IEM · Beijing 2026 Group A · BO3 1:2
- vs TheMongolz IEM · Beijing 2026 Group A · BO3 1:2
- vs TheMongolz PGL Masters · Bucharest 2026 Group Stage · BO3 0:2
Team history
Every team latto has played for, newest first.
- Sep 2023 – present Legacy Current
- Aug 2023 – Sep 2023 Fake Natty
- Jun 2022 – Aug 2023 00 Nation
- Jan 2021 – Jun 2022 GODSENT
- Aug 2019 – Jan 2021 RED Canids
- Jun 2019 – Jul 2019 Falkol e-Sports
- May 2019 – May 2019 segura o bone
Team history from Liquipedia, CC BY-SA 3.0.