Rating
Our take on HLTV's Rating 2.0, over every round played.
Nobody ranks here yet: it takes 3 maps.
Every player we have read a demo of, ranked on every number it gave. Matchmaking players and pros share the same boards, so you can see how far off the top you really are.
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Our take on HLTV's Rating 2.0, over every round played.
Nobody ranks here yet: it takes 3 maps.
Average damage a round.
Nobody ranks here yet: it takes 3 maps.
Share of rounds with a kill, an assist, a survival or a traded death.
Nobody ranks here yet: it takes 3 maps.
Kills for every death.
Nobody ranks here yet: it takes 3 maps.
Kills for every round played.
Nobody ranks here yet: it takes 3 maps.
Share of maps won.
Nobody ranks here yet: it takes 3 maps.
Share of kills that were headshots.
Nobody ranks here yet: it takes 3 maps and 40 kills.
Share of every bullet fired that hit an enemy.
Nobody ranks here yet: it takes 3 maps and 500 shots.
How long it takes from seeing an enemy to hurting them. Lower is faster.
Nobody ranks here yet: it takes 3 maps and 30 duels.
How far the aim had to travel to reach an enemy who came into view, in degrees. Lower is better.
Nobody ranks here yet: it takes 3 maps and 30 duels.
Share of bullets fired with an enemy in view that hit.
Nobody ranks here yet: it takes 3 maps and 300 shots at an enemy in view.
Share of rifle shots fired slow enough to be accurate.
Nobody ranks here yet: it takes 3 maps and 100 rifle shots.
Share of rifle bullets in sprays of three or more that hit.
Nobody ranks here yet: it takes 3 maps and 150 sprayed bullets.
Share of the round's first fights they came out of alive.
Nobody ranks here yet: it takes 3 maps and 15 opening duels.
How often they get the round's first kill.
Nobody ranks here yet: it takes 3 maps.
Share of rounds with two kills or more.
Nobody ranks here yet: it takes 3 maps.
Share of the rounds they were left alone in that they won.
Nobody ranks here yet: it takes 3 maps and 5 clutches tried.
Kills on an enemy who had just killed a teammate.
Nobody ranks here yet: it takes 3 maps.
Share of their deaths a teammate answered straight away.
Nobody ranks here yet: it takes 3 maps and 30 deaths.
Damage from HE grenades and fire, for every round played.
Nobody ranks here yet: it takes 3 maps.
Enemies blinded, for every round played.
Nobody ranks here yet: it takes 3 maps.
Kills a teammate made on an enemy they had blinded.
Nobody ranks here yet: it takes 3 maps.
Average damage done by each HE grenade thrown.
Nobody ranks here yet: it takes 3 maps and 10 HE grenades thrown.
Share of flashbangs that blinded an enemy who died still blind.
Nobody ranks here yet: it takes 3 maps and 20 flashbangs thrown.
How many maps of theirs we hold.
Every kill we have seen them make.
Rounds won as the last one alive.
Rounds with all five kills.
Nobody ranks here yet.
Round MVP stars.
Their best single map by kills.
Their best single map by rating, of maps with 16 rounds or more.
Their best single map by damage a round, of maps with 16 rounds or more.
Every number here is read straight out of a match demo: pro matches we analyse, and matchmaking games that someone asked us to review. A review reads all ten players, so one reviewed match adds a map to each of them.
Averages and percentages need 3 maps, and enough of whatever they are a share of, before they rank. Totals and single-map records count from the first map. The boards are added up again every ten minutes.