CS2 pro player
Jame
Dzhami Ali
-
PARIVISION
- IGL / AWPer
-
Russia - Age 28
Form W L L L L W W 3 won · 4 lost in 7 maps Rating 1.14 Good
Jame in numbers
All stats →Rating
1.14
Pro avg 1.06
KAST
79%
Pro avg 73%
ADR
62
Pro avg 72
K/D
1.27
Pro avg 0.99
Headshots
27%
Pro avg 50%
Maps won
43%
3W · 4L
From 154 rounds: 99 kills, 78 deaths, 25 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 960 3200 × 0.3
- Resolution
- 1280x960 stretched
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- Refresh rate
- 360 Hz
PARIVISION matches
All matches →- Next vs 33 PGL · BO3
- Lost vs Natus Vincere IEM · 1:2
- Lost vs MOUZ IEM · 0:2
- Won vs Liquid IEM · 2:0
- Won vs G2 IEM · 2:1
Maps, most played first
All maps →- Ancient 1W 2L 0.96
- Mirage 1W 1L 1.24
- Inferno 1W 1L 1.25
Closest pro in style
torzsi
MOUZ · 18 maps read
Rating 1.19
ADR 71
HS 38%
Opening 81%
See their crosshair and settings →
91%match
▲ Strongest against the pros
Opening duels: 76% against their 50%.
▼ Biggest gap to close
Headshots: 27% against their 50%.
PARIVISION teammates
Jame's crosshair
Jame (PARIVISION) uses a green static cross crosshair with length 2, thickness 1 and gap 0, plus a center dot, with an outline.
Last updated from PARIVISION vs Natus Vincere (Mirage), IEM Beijing 2026 Playoffs, 6 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 2
- Thickness
- 1
- Gap
- 0
- Center dot
- On
- Outline
- On
- Color
- 25, 224, 0
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "1" cl_crosshair_dynamic_maxdist_splitratio "1" cl_crosshair_dynamic_splitalpha_innermod "0" cl_crosshair_dynamic_splitalpha_outermod "1" cl_crosshair_dynamic_splitdist "3" cl_crosshair_dynamic_spread_limit "227" cl_crosshair_gap "0" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "1" cl_crosshaircolor_a "255" cl_crosshaircolor_b "0" cl_crosshaircolor_g "224" cl_crosshaircolor_r "25" cl_crosshairdot "1" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (7)
| Match | Map | Date | Code |
|---|---|---|---|
| PARIVISION vs Natus Vincere | Mirage | 6 Nov 2026 | Current |
| PARIVISION vs Natus Vincere | Ancient | 6 Nov 2026 | Current |
| PARIVISION vs Natus Vincere | Inferno | 6 Nov 2026 | Current |
| MOUZ vs PARIVISION | Ancient | 4 Nov 2026 | |
| MOUZ vs PARIVISION | Mirage | 4 Nov 2026 | |
| Liquid vs PARIVISION | Inferno | 3 Nov 2026 | |
| Liquid vs PARIVISION | Ancient | 3 Nov 2026 |
Mouse & sensitivity
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- DPI
- 3200
- Sensitivity
- 0.3
- eDPI
- 960
- cm / 360
- 43.3 cm
- Zoom sensitivity
- 0.92
- Polling rate
- 2000 Hz
- Windows sensitivity
- 6
Jame's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 360 Hz
Gear
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- Monitor
- ZOWIE XL2566K
- Mousepad
- SteelSeries QcK Large Black
- Keyboard
- Logitech G Pro X Keyboard
- Headset
- HyperX Cloud III
Settings and gear from prosettings.net, last updated 2026-10-22. Pros change setups often.
How Jame's setup compares
Jame plays at 960 eDPI (3200 DPI at 0.3 in-game), or 43.3 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 24% of the 176 pros we track play at a higher eDPI, and the median is 804.
Jame plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.
The crosshair gap of 0 is tighter than the pro median of 1. 80 of 181 tracked pros use a green crosshair, the most popular color.
Closest sensitivity: EliGE (960), YEKINDAR (960), venomzera (960), tomaszin (960)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 1.14 1.06
- KAST 79% 73%
- ADR 62 72
- K/D 1.27 0.99
- Headshots 27% 50%
- Opening duels 76% 50%
- Kills a round 0.64 0.65
- Accuracy 19% 17%
- Multi-kill rounds 18% 15%
- Utility damage 3.8 4.7
- Deaths traded 19% 22%
Aim
What happens once an enemy is in view, from 79 duels and 410 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
145ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
1.9°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
88%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
26%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
32%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 388 grenades did: 139 flashbangs, 134 smokes, 46 HE and 69 molotovs, 2.5 a round. Pros throw 2.2 a round.
Enemies per flash
0.73
enemies blinded by each flashbang, for 3.4s each, against 0.51 teammates. Pro avg 0.59
Flashes into kills
14%
of flashbangs blinded an enemy who died still blind (23 kills). Pro avg 7%
Damage per HE
4.8
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
5.3
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$178
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4737 of gear. Pros carry $4197.
Pistol round
64%won
13-6 and 87 ADR over 14 rounds. Pro avg 75 ADR
Eco
14%won
4-11 and 54 ADR over 14 rounds. Pro avg 47 ADR
Force buy
31%won
8-16 and 32 ADR over 26 rounds. Pro avg 66 ADR
Full buy
53%won
74-44 and 67 ADR over 100 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
76%won
19 first kills6 first deaths
Trades
20trade kills
15 of 78 deaths traded by a teammate
Clutches
2 won of 16 last-alive rounds
Best: 1v1
1v1 2/2 · 1v2 0/7 · 1v4 0/5 · 1v5 0/2
Multi-kill rounds
22
2k
5
3k
0
4k
0
Ace
How the kills were made
22 m
average distance
8
through smoke (8%)
4
wallbangs (4%)
0
no-scopes
0
while blind
0
in the air
Utility
3.8
grenade damage a round
14.4
enemies blinded a map
14
flash assists
Accuracy
Shots that hit19%
Hits to the head17%
Sides
CT side71 rounds
1.89 K/D72 ADR
T side83 rounds
0.94 K/D53 ADR
Kills by weapon
- AWP 52
- AK-47 11
- M4A1-S 6
- P250 6
- USP-S 4
- Glock-18 3
Added up from the 7 maps of pro play we have read from match demos (3-4), the same demos Jame's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Ancient
3 maps · 1W 2L
0.96
Rating
Won33%
0.89
K/D
58
ADR
76%
KAST
See every Ancient map →
Mirage
2 maps · 1W 1L
1.24
Rating
Won50%
1.46
K/D
69
ADR
75%
KAST
See every Mirage map →
Inferno
2 maps · 1W 1L
1.25
Rating
Won50%
1.80
K/D
57
ADR
87%
KAST
See every Inferno map →
Recent maps
Rating, last 7 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
Recent results
- vs Natus Vincere IEM · Beijing 2026 Playoffs · BO3 1:2
- vs MOUZ IEM · Beijing 2026 Group B · BO3 0:2
- vs Liquid IEM · Beijing 2026 Group B · BO3 2:0
- vs G2 IEM · Beijing 2026 Group B · BO3 2:1
- vs TheMongolz 1win Private Club · Season 2 2026 Playoffs · BO5 0:3
Team history
Every team Jame has played for, newest first.
- Jan 2025 – present PARIVISION Current
- Dec 2024 – Jan 2025 Virtus.pro Inactive
- Dec 2019 – Dec 2024 Virtus.pro
- May 2018 – Dec 2019 AVANGAR
- Apr 2018 – May 2018 AVANGAR Inactive
- Aug 2017 – Apr 2018 AVANGAR
- Jul 2017 – Aug 2017 Comanche
- May 2017 – Jul 2017 Hala Ares
Team history from Liquipedia, CC BY-SA 3.0.