Jame
Photo: Liquipedia

CS2 pro player

Jame

Dzhami Ali

Form W L L L L W W 3 won · 4 lost in 7 maps Rating 1.14 Good

Jame in numbers

All stats →

Rating

1.14

Pro avg 1.06

KAST

79%

Pro avg 73%

ADR

62

Pro avg 72

K/D

1.27

Pro avg 0.99

Headshots

27%

Pro avg 50%

Maps won

43%

3W · 4L

From 154 rounds: 99 kills, 78 deaths, 25 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 2 · Thickness 1 · Gap 0

Dot on · Outline on

Open in the generator →
eDPI
960 3200 × 0.3
Resolution
1280x960 stretched
Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
Refresh rate
360 Hz

PARIVISION matches

All matches →
  • Next vs 33 PGL · BO3
  • Lost vs Natus Vincere IEM · 1:2
  • Lost vs MOUZ IEM · 0:2
  • Won vs Liquid IEM · 2:0
  • Won vs G2 IEM · 2:1

Maps, most played first

All maps →
  • Ancient 1W 2L 0.96
  • Mirage 1W 1L 1.24
  • Inferno 1W 1L 1.25
torzsi Closest pro in style torzsi MOUZ · 18 maps read Rating 1.19 ADR 71 HS 38% Opening 81% See their crosshair and settings → 91%match

▲ Strongest against the pros

Opening duels: 76% against their 50%.

▼ Biggest gap to close

Headshots: 27% against their 50%.

PARIVISION teammates

Jame's crosshair

Jame (PARIVISION) uses a green static cross crosshair with length 2, thickness 1 and gap 0, plus a center dot, with an outline.

Last updated from PARIVISION vs Natus Vincere (Mirage), IEM Beijing 2026 Playoffs, 6 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSfAeEybyvZHSw9d93F6v6NDtfqPWabYmqaoDBEkLk7ikX
Open in the crosshair generator
Style
Static Cross
Length
2
Thickness
1
Gap
0
Center dot
On
Outline
On
Color
25, 224, 0
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "3"
cl_crosshair_dynamic_spread_limit "227"
cl_crosshair_gap "0"
cl_crosshair_length "2"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "960"
cl_crosshair_t "0"
cl_crosshair_thickness "1"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "224"
cl_crosshaircolor_r "25"
cl_crosshairdot "1"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (7)
MatchMapDateCode
PARIVISION vs Natus Vincere Mirage 6 Nov 2026 Current
PARIVISION vs Natus Vincere Ancient 6 Nov 2026 Current
PARIVISION vs Natus Vincere Inferno 6 Nov 2026 Current
MOUZ vs PARIVISION Ancient 4 Nov 2026
MOUZ vs PARIVISION Mirage 4 Nov 2026
Liquid vs PARIVISION Inferno 3 Nov 2026
Liquid vs PARIVISION Ancient 3 Nov 2026

Mouse & sensitivity

Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
DPI
3200
Sensitivity
0.3
eDPI
960
cm / 360
43.3 cm
Zoom sensitivity
0.92
Polling rate
2000 Hz
Windows sensitivity
6

Jame's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
360 Hz

Gear

Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
Monitor
ZOWIE XL2566K
Mousepad
SteelSeries QcK Large Black
Keyboard
Logitech G Pro X Keyboard
Headset
HyperX Cloud III

Settings and gear from prosettings.net, last updated 2026-10-22. Pros change setups often.

How Jame's setup compares

Jame plays at 960 eDPI (3200 DPI at 0.3 in-game), or 43.3 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 24% of the 176 pros we track play at a higher eDPI, and the median is 804.

Jame plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 0 is tighter than the pro median of 1. 80 of 181 tracked pros use a green crosshair, the most popular color.

Closest sensitivity: EliGE (960), YEKINDAR (960), venomzera (960), tomaszin (960)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 1.14 KAST 79% ADR 62 K/D 1.27 Headshots 27% Opening duels 76%

This player Pro average

PlayerPros
  • Rating 1.14
    1.06
  • KAST 79%
    73%
  • ADR 62
    72
  • K/D 1.27
    0.99
  • Headshots 27%
    50%
  • Opening duels 76%
    50%
  • Kills a round 0.64
    0.65
  • Accuracy 19%
    17%
  • Multi-kill rounds 18%
    15%
  • Utility damage 3.8
    4.7
  • Deaths traded 19%
    22%

Aim

What happens once an enemy is in view, from 79 duels and 410 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

145ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

1.9°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

88%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

26%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

32%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 388 grenades did: 139 flashbangs, 134 smokes, 46 HE and 69 molotovs, 2.5 a round. Pros throw 2.2 a round.

Enemies per flash

0.73

enemies blinded by each flashbang, for 3.4s each, against 0.51 teammates. Pro avg 0.59

Flashes into kills

14%

of flashbangs blinded an enemy who died still blind (23 kills). Pro avg 7%

Damage per HE

4.8

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

5.3

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$178

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4737 of gear. Pros carry $4197.

Pistol round

64%won

13-6 and 87 ADR over 14 rounds. Pro avg 75 ADR

Eco

14%won

4-11 and 54 ADR over 14 rounds. Pro avg 47 ADR

Force buy

31%won

8-16 and 32 ADR over 26 rounds. Pro avg 66 ADR

Full buy

53%won

74-44 and 67 ADR over 100 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

76%won

19 first kills6 first deaths

Trades

20trade kills

15 of 78 deaths traded by a teammate

2/16

Clutches

2 won of 16 last-alive rounds

Best: 1v1

1v1 2/2 · 1v2 0/7 · 1v4 0/5 · 1v5 0/2

Multi-kill rounds

22

2k

5

3k

0

4k

0

Ace

How the kills were made

22 m

average distance

8

through smoke (8%)

4

wallbangs (4%)

0

no-scopes

0

while blind

0

in the air

Utility

3.8

grenade damage a round

14.4

enemies blinded a map

14

flash assists

Accuracy

Shots that hit19%

Hits to the head17%

Sides

CT side71 rounds

1.89 K/D72 ADR

T side83 rounds

0.94 K/D53 ADR

Kills by weapon

  • AWP
    52
  • AK-47
    11
  • M4A1-S
    6
  • P250
    6
  • USP-S
    4
  • Glock-18
    3

Added up from the 7 maps of pro play we have read from match demos (3-4), the same demos Jame's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 7 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Win 16-14 Mirage vs Natus Vincere 6 Nov 2026 K / D / A25 / 15 / 3 ADR74 KAST77% Rating1.34
  • Loss 10-13 Ancient vs Natus Vincere 6 Nov 2026 K / D / A12 / 15 / 4 ADR52 KAST65% Rating0.82
  • Loss 9-13 Inferno vs Natus Vincere 6 Nov 2026 K / D / A11 / 8 / 4 ADR50 KAST91% Rating1.14
  • Loss 2-13 Ancient vs MOUZ 4 Nov 2026 K / D / A7 / 13 / 3 ADR79 KAST73% Rating0.81
  • Loss 9-13 Mirage vs MOUZ 4 Nov 2026 K / D / A16 / 13 / 1 ADR64 KAST73% Rating1.11
  • Win 13-9 Inferno vs Liquid 3 Nov 2026 K / D / A16 / 7 / 6 ADR64 KAST82% Rating1.35
  • Win 13-7 Ancient vs Liquid 3 Nov 2026 K / D / A12 / 7 / 4 ADR49 KAST90% Rating1.23

Upcoming matches

Recent results

Team history

Every team Jame has played for, newest first.

  1. Jan 2025 – present PARIVISION Current
  2. Dec 2024 – Jan 2025 Virtus.pro Inactive
  3. Dec 2019 – Dec 2024 Virtus.pro
  4. May 2018 – Dec 2019 AVANGAR
  5. Apr 2018 – May 2018 AVANGAR Inactive
  6. Aug 2017 – Apr 2018 AVANGAR
  7. Jul 2017 – Aug 2017 Comanche
  8. May 2017 – Jul 2017 Hala Ares

Team history from Liquipedia, CC BY-SA 3.0.