YEKINDAR
Photo: Liquipedia

CS2 pro player

YEKINDAR

Mareks Gaļinskis

Form W W L W W W W L 10 won · 6 lost in 16 maps Rating 1.03 Solid

YEKINDAR in numbers

All stats →

Rating

1.03

Pro avg 1.06

KAST

72%

Pro avg 73%

ADR

74

Pro avg 72

K/D

0.91

Pro avg 0.99

Headshots

55%

Pro avg 50%

Maps won

63%

10W · 6L

From 363 rounds: 239 kills, 264 deaths, 91 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 2 · Thickness 2 · Gap 1

Dot off · Outline off

Open in the generator →
eDPI
960 800 × 1.2
Resolution
1680x1050 native
Mouse
ZOWIE EC2-DW Black
Refresh rate
360 Hz

FURIA matches

All matches →

Maps, most played first

All maps →
  • Dust2 3W 1L 1.08
  • Ancient 1W 2L 1.01
  • Inferno 2W 1L 0.82
  • Mirage 2W 0L 1.60
  • Nuke 1W 1L 1.04
  • Cache 1W 1L 0.81
TeSeS Closest pro in style TeSeS Team Falcons · 19 maps read Rating 1.02 ADR 68 HS 53% Opening 49% See their crosshair and settings → 94%match

▲ Strongest against the pros

Headshots: 55% against their 50%.

▼ Biggest gap to close

Opening duels: 43% against their 50%.

FURIA teammates

YEKINDAR's crosshair

YEKINDAR (FURIA) uses a green static cross crosshair with length 2, thickness 2 and gap 1, and no outline.

Last updated from FURIA vs Team Falcons (Dust2), BLAST Rivals Fall 2026 Playoffs, 14 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSkwLNbarFnV4awzpf5jvZbczXuc7LbNTVGykeAQoWTcuU
Open in the crosshair generator
Style
Static Cross
Length
2
Thickness
2
Gap
1
Center dot
Off
Outline
Off
Color
12, 231, 0
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "3"
cl_crosshair_dynamic_spread_limit "248"
cl_crosshair_gap "1"
cl_crosshair_length "2"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "1050"
cl_crosshair_t "0"
cl_crosshair_thickness "2"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "231"
cl_crosshaircolor_r "12"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (16)
MatchMapDateCode
FURIA vs Team Falcons Dust2 14 Nov 2026 Current
FURIA vs Team Falcons Ancient 14 Nov 2026
FURIA vs Vitality Inferno 12 Nov 2026
FURIA vs Vitality Mirage 12 Nov 2026
FURIA vs Vitality Dust2 12 Nov 2026
Legacy vs FURIA Inferno 11 Nov 2026
Legacy vs FURIA Mirage 11 Nov 2026
FURIA vs BetBoom Team Nuke 6 Nov 2026
FURIA vs BetBoom Team Dust2 6 Nov 2026
FURIA vs BetBoom Team Ancient 6 Nov 2026
TheMongolz vs FURIA Inferno 4 Nov 2026
TheMongolz vs FURIA Dust2 4 Nov 2026
TheMongolz vs FURIA Cache 4 Nov 2026
FURIA vs Natus Vincere Cache 3 Nov 2026
FURIA vs Natus Vincere Nuke 3 Nov 2026
FURIA vs Natus Vincere Ancient 3 Nov 2026

Mouse & sensitivity

Mouse
ZOWIE EC2-DW Black
DPI
800
Sensitivity
1.2
eDPI
960
cm / 360
43.3 cm
Zoom sensitivity
1
Polling rate
1000 Hz
Windows sensitivity
6

YEKINDAR's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1680x1050
Aspect ratio
16:10
Scaling
Native
Refresh rate
360 Hz

Gear

Mouse
ZOWIE EC2-DW Black
Monitor
ZOWIE XL2566K
Mousepad
ZOWIE G-SR III
Keyboard
Wooting 80HE Ghost
Headset
HyperX Cloud II

Settings and gear from prosettings.net, last updated 2026-10-31. Pros change setups often.

How YEKINDAR's setup compares

YEKINDAR plays at 960 eDPI (800 DPI at 1.2 in-game), or 43.3 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 24% of the 176 pros we track play at a higher eDPI, and the median is 804.

YEKINDAR plays at 1680x1050 16:10 native, which none of the other 173 pros with known video settings use.

The crosshair gap of 1 matches the pro median. 80 of 181 tracked pros use a green crosshair, the most popular color.

Closest sensitivity: EliGE (960), Jame (960), venomzera (960), tomaszin (960)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 1.03 KAST 72% ADR 74 K/D 0.91 Headshots 55% Opening duels 43%

This player Pro average

PlayerPros
  • Rating 1.03
    1.06
  • KAST 72%
    73%
  • ADR 74
    72
  • K/D 0.91
    0.99
  • Headshots 55%
    50%
  • Opening duels 43%
    50%
  • Kills a round 0.66
    0.65
  • Accuracy 18%
    17%
  • Multi-kill rounds 17%
    15%
  • Utility damage 5.2
    4.7
  • Deaths traded 26%
    22%

Aim

What happens once an enemy is in view, from 135 duels and 958 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

168ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

3.0°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

81%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

28%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

28%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 481 grenades did: 131 flashbangs, 147 smokes, 85 HE and 118 molotovs, 2.2 a round. Pros throw 2.2 a round.

Enemies per flash

0.75

enemies blinded by each flashbang, for 3.3s each, against 0.32 teammates. Pro avg 0.59

Flashes into kills

8%

of flashbangs blinded an enemy who died still blind (10 kills). Pro avg 7%

Damage per HE

10.1

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

2.0

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$192

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4014 of gear. Pros carry $4197.

Pistol round

44%won

12-15 and 95 ADR over 18 rounds. Pro avg 75 ADR

Eco

26%won

8-18 and 56 ADR over 19 rounds. Pro avg 47 ADR

Force buy

32%won

15-32 and 65 ADR over 37 rounds. Pro avg 66 ADR

Full buy

56%won

111-98 and 80 ADR over 144 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

43%won

52 first kills69 first deaths

Trades

43trade kills

69 of 264 deaths traded by a teammate

4/15

Clutches

4 won of 15 last-alive rounds

Best: 1v2

1v1 2/2 · 1v2 1/3 · 1v3 0/1 · 1v4 0/2 · 1v5 0/3

Multi-kill rounds

45

2k

12

3k

3

4k

0

Ace

How the kills were made

16 m

average distance

14

through smoke (10%)

7

wallbangs (5%)

0

no-scopes

3

while blind

0

in the air

Utility

5.2

grenade damage a round

6.1

enemies blinded a map

7

flash assists

Accuracy

Shots that hit18%

Hits to the head21%

Sides

CT side188 rounds

1.18 K/D86 ADR

T side175 rounds

0.65 K/D61 ADR

Kills by weapon

  • AK-47
    107
  • M4A4
    54
  • USP-S
    11
  • MP9
    7
  • Glock-18
    7
  • Dual Berettas
    6

Added up from the 16 maps of pro play we have read from match demos (10-6), the same demos YEKINDAR's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 16 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Win 13-5 Dust2 vs Team Falcons 14 Nov 2026 K / D / A16 / 12 / 5 ADR94 KAST67% Rating1.24
  • Win 16-14 Ancient vs Team Falcons 14 Nov 2026 K / D / A15 / 20 / 9 ADR64 KAST73% Rating0.89
  • Loss 5-13 Inferno vs Vitality 12 Nov 2026 K / D / A10 / 16 / 5 ADR69 KAST83% Rating0.92
  • Win 13-0 Mirage vs Vitality 12 Nov 2026 K / D / A16 / 6 / 5 ADR124 KAST100% Rating2.04
  • Win 13-10 Dust2 vs Vitality 12 Nov 2026 K / D / A10 / 16 / 5 ADR52 KAST61% Rating0.70
  • Win 13-10 Inferno vs Legacy 11 Nov 2026 K / D / A9 / 17 / 4 ADR51 KAST70% Rating0.67
  • Win 13-7 Mirage vs Legacy 11 Nov 2026 K / D / A17 / 14 / 6 ADR73 KAST85% Rating1.31
  • Loss 14-16 Nuke vs BetBoom Team 6 Nov 2026 K / D / A23 / 20 / 8 ADR93 KAST77% Rating1.25
  • Win 13-10 Dust2 vs BetBoom Team 6 Nov 2026 K / D / A19 / 17 / 5 ADR84 KAST70% Rating1.18
  • Loss 5-13 Ancient vs BetBoom Team 6 Nov 2026 K / D / A13 / 17 / 1 ADR82 KAST67% Rating0.94
  • Win 13-10 Inferno vs TheMongolz 4 Nov 2026 K / D / A11 / 17 / 11 ADR74 KAST74% Rating0.90
  • Loss 11-13 Dust2 vs TheMongolz 4 Nov 2026 K / D / A21 / 17 / 4 ADR85 KAST67% Rating1.22
  • Loss 8-13 Cache vs TheMongolz 4 Nov 2026 K / D / A9 / 19 / 5 ADR65 KAST62% Rating0.63
  • Win 13-10 Cache vs Natus Vincere 3 Nov 2026 K / D / A16 / 19 / 6 ADR85 KAST61% Rating0.97
  • Win 16-12 Nuke vs Natus Vincere 3 Nov 2026 K / D / A13 / 18 / 5 ADR52 KAST71% Rating0.82
  • Loss 12-16 Ancient vs Natus Vincere 3 Nov 2026 K / D / A21 / 19 / 7 ADR72 KAST79% Rating1.18

Upcoming matches

No upcoming FURIA matches scheduled.

Recent results

Team history

Every team YEKINDAR has played for, newest first.

  1. Jul 2025 – present FURIA Current
  2. Apr 2025 – Jul 2025 FURIA Stand-in
  3. Dec 2024 – Apr 2025 Team Liquid Inactive
  4. Oct 2022 – Dec 2024 Team Liquid
  5. May 2022 – Oct 2022 Virtus.pro Inactive
  6. May 2020 – May 2022 Virtus.pro
  7. Oct 2018 – May 2020 pro100
  8. Jun 2018 – Aug 2018 Elements Pro Gaming Inactive
  9. Nov 2017 – Jun 2018 Elements Pro Gaming

Team history from Liquipedia, CC BY-SA 3.0.