CS2 pro player
yuurih
Yuri Santos
Form W W L W W W W L 10 won · 6 lost in 16 maps Rating 0.97 Solid
Spirit
3:0
BLAST Rivals · Fall 2026 Playoffs ·
yuurih in numbers
All stats →Rating
0.97
Pro avg 1.06
KAST
74%
Pro avg 73%
ADR
66
Pro avg 72
K/D
0.88
Pro avg 0.99
Headshots
46%
Pro avg 50%
Maps won
63%
10W · 6L
From 363 rounds: 203 kills, 232 deaths, 86 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 1000 800 × 1.25
- Resolution
- 1280x960 stretched
- Mouse
- Razer Viper V3 Pro White
- Refresh rate
- 360 Hz
FURIA matches
All matches →- Won vs Spirit BLAST Rivals · 3:0
- Won vs Team Falcons BLAST Rivals · 2:0
- Won vs Vitality BLAST Rivals · 2:1
- Won vs Legacy BLAST Rivals · 2:0
- Lost vs BetBoom Team IEM · 1:2
Maps, most played first
All maps →- Dust2 3W 1L 1.01
- Ancient 1W 2L 0.80
- Inferno 2W 1L 0.90
- Mirage 2W 0L 1.00
- Nuke 1W 1L 1.12
- Cache 1W 1L 1.04
Closest pro in style
Boombl4
BetBoom Team · 14 maps read
Rating 0.96
ADR 69
HS 44%
Opening 48%
See their crosshair and settings →
93%match
▲ Strongest against the pros
KAST: 74% against their 73%.
▼ Biggest gap to close
Multi-kill rounds: 10% against their 15%.
FURIA teammates
yuurih's crosshair
yuurih (FURIA) uses a green static cross crosshair with length 2, thickness 2 and gap 1, and no outline.
Last updated from FURIA vs Team Falcons (Dust2), BLAST Rivals Fall 2026 Playoffs, 14 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 2
- Thickness
- 2
- Gap
- 1
- Center dot
- Off
- Outline
- Off
- Color
- 0, 255, 0
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "1" cl_crosshair_dynamic_splitalpha_innermod "0" cl_crosshair_dynamic_splitalpha_outermod "1" cl_crosshair_dynamic_splitdist "3" cl_crosshair_dynamic_spread_limit "227" cl_crosshair_gap "1" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "2" cl_crosshaircolor_a "255" cl_crosshaircolor_b "0" cl_crosshaircolor_g "255" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (16)
| Match | Map | Date | Code |
|---|---|---|---|
| FURIA vs Team Falcons | Dust2 | 14 Nov 2026 | Current |
| FURIA vs Team Falcons | Ancient | 14 Nov 2026 | Current |
| FURIA vs Vitality | Inferno | 12 Nov 2026 | Current |
| FURIA vs Vitality | Mirage | 12 Nov 2026 | Current |
| FURIA vs Vitality | Dust2 | 12 Nov 2026 | Current |
| Legacy vs FURIA | Inferno | 11 Nov 2026 | Current |
| Legacy vs FURIA | Mirage | 11 Nov 2026 | Current |
| FURIA vs BetBoom Team | Nuke | 6 Nov 2026 | Current |
| FURIA vs BetBoom Team | Dust2 | 6 Nov 2026 | Current |
| FURIA vs BetBoom Team | Ancient | 6 Nov 2026 | |
| TheMongolz vs FURIA | Inferno | 4 Nov 2026 | |
| TheMongolz vs FURIA | Dust2 | 4 Nov 2026 | Current |
| TheMongolz vs FURIA | Cache | 4 Nov 2026 | |
| FURIA vs Natus Vincere | Cache | 3 Nov 2026 | Current |
| FURIA vs Natus Vincere | Nuke | 3 Nov 2026 | Current |
| FURIA vs Natus Vincere | Ancient | 3 Nov 2026 | Current |
Same crosshair: sh1ro, NertZ, d1Ledez, gr1ks, zeRRoFIX, Techno4K
Mouse & sensitivity
- Mouse
- Razer Viper V3 Pro White
- DPI
- 800
- Sensitivity
- 1.25
- eDPI
- 1000
- cm / 360
- 41.6 cm
- Zoom sensitivity
- 1
- Polling rate
- 1000 Hz
- Windows sensitivity
- 6
yuurih's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 360 Hz
Gear
- Mouse
- Razer Viper V3 Pro White
- Monitor
- ZOWIE XL2566K
- Mousepad
- SteelSeries QcK Heavy Black
- Keyboard
- Wooting 80HE+ Frost
- Headset
- Logitech G522 White
Settings and gear from prosettings.net, last updated 2026-10-31. Pros change setups often.
How yuurih's setup compares
yuurih plays at 1000 eDPI (800 DPI at 1.25 in-game), or 41.6 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 15% of the 176 pros we track play at a higher eDPI, and the median is 804.
yuurih plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.
The crosshair gap of 1 matches the pro median. 80 of 181 tracked pros use a green crosshair, the most popular color.
Closest sensitivity: donk (1000), jcobbb (1000), huNter- (1000), phzy (1000)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 0.97 1.06
- KAST 74% 73%
- ADR 66 72
- K/D 0.88 0.99
- Headshots 46% 50%
- Opening duels 51% 50%
- Kills a round 0.56 0.65
- Accuracy 16% 17%
- Multi-kill rounds 10% 15%
- Utility damage 4.1 4.7
- Deaths traded 22% 22%
Aim
What happens once an enemy is in view, from 126 duels and 1046 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
184ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
2.8°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
85%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
29%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
28%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 495 grenades did: 120 flashbangs, 149 smokes, 90 HE and 136 molotovs, 2.3 a round. Pros throw 2.2 a round.
Enemies per flash
0.64
enemies blinded by each flashbang, for 3.4s each, against 0.23 teammates. Pro avg 0.59
Flashes into kills
6%
of flashbangs blinded an enemy who died still blind (8 kills). Pro avg 7%
Damage per HE
3.8
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
3.0
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$161
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4044 of gear. Pros carry $4197.
Pistol round
44%won
12-13 and 55 ADR over 18 rounds. Pro avg 75 ADR
Eco
26%won
2-17 and 27 ADR over 19 rounds. Pro avg 47 ADR
Force buy
32%won
15-28 and 48 ADR over 37 rounds. Pro avg 66 ADR
Full buy
56%won
101-87 and 78 ADR over 144 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
51%won
18 first kills17 first deaths
Trades
47trade kills
52 of 232 deaths traded by a teammate
Clutches
5 won of 41 last-alive rounds
Best: 1v1
1v1 2/4 · 1v2 0/5 · 1v3 0/3 · 1v4 0/7 · 1v5 0/6
Multi-kill rounds
27
2k
8
3k
1
4k
0
Ace
How the kills were made
16 m
average distance
12
through smoke (9%)
3
wallbangs (2%)
0
no-scopes
1
while blind
0
in the air
Utility
4.1
grenade damage a round
4.8
enemies blinded a map
15
flash assists
Accuracy
Shots that hit16%
Hits to the head15%
Sides
CT side188 rounds
1.02 K/D68 ADR
T side175 rounds
0.73 K/D64 ADR
Kills by weapon
- AK-47 88
- M4A1-S 47
- M4A4 20
- Glock-18 14
- MP9 7
- USP-S 6
Added up from the 16 maps of pro play we have read from match demos (10-6), the same demos yuurih's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Dust2
4 maps · 3W 1L
1.01
Rating
Won75%
0.96
K/D
64
ADR
77%
KAST
See every Dust2 map →
Ancient
3 maps · 1W 2L
0.80
Rating
Won33%
0.69
K/D
59
ADR
69%
KAST
See every Ancient map →
Inferno
3 maps · 2W 1L
0.90
Rating
Won67%
0.77
K/D
72
ADR
70%
KAST
See every Inferno map →
Mirage
2 maps · 2W 0L
1.00
Rating
Won100%
0.82
K/D
68
ADR
79%
KAST
See every Mirage map →
Nuke
2 maps · 1W 1L
1.12
Rating
Won50%
1.08
K/D
77
ADR
73%
KAST
See every Nuke map →
Cache
2 maps · 1W 1L
1.04
Rating
Won50%
1.00
K/D
60
ADR
77%
KAST
See every Cache map →
Recent maps
Rating, last 16 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming FURIA matches scheduled.
Recent results
- vs Spirit BLAST Rivals · Fall 2026 Playoffs · BO5 3:0
- vs Team Falcons BLAST Rivals · Fall 2026 Playoffs · BO3 2:0
- vs Vitality BLAST Rivals · Fall 2026 Group A · BO3 2:1
- vs Legacy BLAST Rivals · Fall 2026 Group A · BO3 2:0
- vs BetBoom Team IEM · Beijing 2026 Playoffs · BO3 1:2
Team history
Every team yuurih has played for, newest first.
- Nov 2017 – present FURIA Current
- Nov 2017 – Nov 2017 Virtue Gaming
- Sep 2017 – Nov 2017 INTZ eSports
- Jun 2017 – Aug 2017 Keyd Stars
- Mar 2017 – Jun 2017 INTZ eSports
- Feb 2017 – Mar 2017 Keyd Stars
- Dec 2016 – Feb 2017 Black Dragons e-Sports
- Oct 2016 – Dec 2016 rampageKillers
Team history from Liquipedia, CC BY-SA 3.0.