CS2 pro player
torzsi
Ádám Torzsás
Form L L W W W L W L 13 won · 5 lost in 18 maps Rating 1.19 Great
Spirit
0:2
BLAST Rivals · Fall 2026 Playoffs ·
torzsi in numbers
All stats →Rating
1.19
Pro avg 1.06
KAST
75%
Pro avg 73%
ADR
71
Pro avg 72
K/D
1.33
Pro avg 0.99
Headshots
38%
Pro avg 50%
Maps won
72%
13W · 5L
From 411 rounds: 298 kills, 224 deaths, 75 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 800 800 × 1
- Resolution
- 1280x960 stretched
- Mouse
- Razer DeathAdder V3 HyperSpeed
- Refresh rate
- 600 Hz
MOUZ matches
All matches →- Lost vs Spirit BLAST Rivals · 0:2
- Won vs Vitality BLAST Rivals · 2:0
- Won vs FUT Esports BLAST Rivals · 2:1
- Lost vs G2 BLAST Rivals · 1:2
- Won vs TheMongolz IEM · 3:0
Maps, most played first
All maps →- Mirage 6W 1L 1.22
- Ancient 3W 2L 1.20
- Cache 1W 1L 1.10
- Nuke 2W 0L 1.26
- Inferno 0W 1L 0.89
- Dust2 1W 0L 1.41
Closest pro in style
woxic
Aurora · 5 maps read
Rating 1.13
ADR 70
HS 42%
Opening 73%
See their crosshair and settings →
93%match
▲ Strongest against the pros
Opening duels: 81% against their 50%.
▼ Biggest gap to close
Headshots: 38% against their 50%.
MOUZ teammates
torzsi's crosshair
torzsi (MOUZ) uses a green static cross crosshair with length 2, thickness 2 and gap 1, and no outline.
Last updated from Spirit vs MOUZ (Ancient), BLAST Rivals Fall 2026 Playoffs, 14 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 2
- Thickness
- 2
- Gap
- 1
- Center dot
- Off
- Outline
- Off
- Color
- 0, 255, 0
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0.3" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "6" cl_crosshair_dynamic_spread_limit "227" cl_crosshair_gap "1" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "2" cl_crosshaircolor_a "255" cl_crosshaircolor_b "0" cl_crosshaircolor_g "255" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (17)
| Match | Map | Date | Code |
|---|---|---|---|
| Spirit vs MOUZ | Ancient | 14 Nov 2026 | Current |
| Spirit vs MOUZ | Mirage | 14 Nov 2026 | Current |
| Vitality vs MOUZ | Cache | 13 Nov 2026 | Current |
| Vitality vs MOUZ | Mirage | 13 Nov 2026 | Current |
| FUT Esports vs MOUZ | Nuke | 12 Nov 2026 | Current |
| FUT Esports vs MOUZ | Cache | 12 Nov 2026 | Current |
| FUT Esports vs MOUZ | Mirage | 12 Nov 2026 | Current |
| MOUZ vs G2 | Ancient | 11 Nov 2026 | Current |
| MOUZ vs G2 | Inferno | 11 Nov 2026 | Current |
| MOUZ vs G2 | Nuke | 11 Nov 2026 | Current |
| TheMongolz vs MOUZ | Inferno | 8 Nov 2026 | Current |
| TheMongolz vs MOUZ | Dust2 | 8 Nov 2026 | Current |
| TheMongolz vs MOUZ | Mirage | 8 Nov 2026 | Current |
| MOUZ vs BetBoom Team | Ancient | 7 Nov 2026 | Current |
| MOUZ vs BetBoom Team | Mirage | 7 Nov 2026 | Current |
| MOUZ vs PARIVISION | Ancient | 4 Nov 2026 | Current |
| MOUZ vs PARIVISION | Mirage | 4 Nov 2026 | Current |
Mouse & sensitivity
- Mouse
- Razer DeathAdder V3 HyperSpeed
- DPI
- 800
- Sensitivity
- 1
- eDPI
- 800
- cm / 360
- 52.0 cm
- Zoom sensitivity
- 1
- Polling rate
- 1000 Hz
- Windows sensitivity
- 6
torzsi's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 600 Hz
Gear
- Mouse
- Razer DeathAdder V3 HyperSpeed
- Monitor
- ZOWIE XL2586X+
- Mousepad
- Razer Gigantus V2 Pro Control
- Keyboard
- Razer Huntsman V3 Pro TKL 8KHz Black
- Headset
- Razer BlackShark V2
Settings and gear from prosettings.net, last updated 2026-10-31. Pros change setups often.
How torzsi's setup compares
torzsi plays at 800 eDPI (800 DPI at 1 in-game), or 52.0 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 50% of the 176 pros we track play at a higher eDPI, and the median is 804.
torzsi plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.
The crosshair gap of 1 matches the pro median. 80 of 181 tracked pros use a green crosshair, the most popular color.
Closest sensitivity: jL (800), frozen (800), w0nderful (800), Staehr (800)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 1.19 1.06
- KAST 75% 73%
- ADR 71 72
- K/D 1.33 0.99
- Headshots 38% 50%
- Opening duels 81% 50%
- Kills a round 0.73 0.65
- Accuracy 20% 17%
- Multi-kill rounds 18% 15%
- Utility damage 2.7 4.7
- Deaths traded 21% 22%
Aim
What happens once an enemy is in view, from 77 duels and 483 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
225ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
1.6°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
87%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
23%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
25%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 321 grenades did: 117 flashbangs, 119 smokes, 31 HE and 54 molotovs, 2.5 a round. Pros throw 2.2 a round.
Enemies per flash
0.39
enemies blinded by each flashbang, for 3.5s each, against 0.36 teammates. Pro avg 0.59
Flashes into kills
5%
of flashbangs blinded an enemy who died still blind (6 kills). Pro avg 7%
Damage per HE
6.4
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
1.9
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$337
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $5477 of gear. Pros carry $4197.
Pistol round
42%won
7-7 and 63 ADR over 12 rounds. Pro avg 75 ADR
Eco
25%won
4-6 and 51 ADR over 8 rounds. Pro avg 47 ADR
Force buy
67%won
2-3 and 33 ADR over 9 rounds. Pro avg 66 ADR
Full buy
69%won
85-34 and 76 ADR over 98 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
81%won
50 first kills12 first deaths
Trades
34trade kills
46 of 224 deaths traded by a teammate
Clutches
4 won of 44 last-alive rounds
Best: 1v2
1v1 2/3 · 1v2 0/4 · 1v3 0/3 · 1v4 0/2 · 1v5 0/2
Multi-kill rounds
58
2k
13
3k
2
4k
0
Ace
How the kills were made
24 m
average distance
10
through smoke (10%)
4
wallbangs (4%)
0
no-scopes
1
while blind
0
in the air
Utility
2.7
grenade damage a round
2.6
enemies blinded a map
32
flash assists
Accuracy
Shots that hit20%
Hits to the head24%
Sides
CT side205 rounds
1.54 K/D78 ADR
T side206 rounds
1.16 K/D65 ADR
Kills by weapon
- AWP 144
- AK-47 49
- M4A1-S 32
- USP-S 12
- Glock-18 9
- Galil AR 8
Added up from the 18 maps of pro play we have read from match demos (13-5), the same demos torzsi's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Mirage
7 maps · 6W 1L
1.22
Rating
Won86%
1.40
K/D
72
ADR
73%
KAST
See every Mirage map →
Ancient
5 maps · 3W 2L
1.20
Rating
Won60%
1.31
K/D
70
ADR
79%
KAST
See every Ancient map →
Cache
2 maps · 1W 1L
1.10
Rating
Won50%
1.13
K/D
72
ADR
72%
KAST
See every Cache map →
Nuke
2 maps · 2W 0L
1.26
Rating
Won100%
1.75
K/D
75
ADR
70%
KAST
See every Nuke map →
Inferno
1 map · 0W 1L
0.89
Rating
Won0%
0.79
K/D
54
ADR
75%
KAST
See every Inferno map →
Dust2
1 map · 1W 0L
1.41
Rating
Won100%
1.78
K/D
84
ADR
79%
KAST
See every Dust2 map →
Recent maps
Rating, last 18 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming MOUZ matches scheduled.
Recent results
- vs Spirit BLAST Rivals · Fall 2026 Playoffs · BO3 0:2
- vs Vitality BLAST Rivals · Fall 2026 Playoffs · BO3 2:0
- vs FUT Esports BLAST Rivals · Fall 2026 Group B · BO3 2:1
- vs G2 BLAST Rivals · Fall 2026 Group B · BO3 1:2
- vs TheMongolz IEM · Beijing 2026 Playoffs · BO5 3:0
Team history
Every team torzsi has played for, newest first.
- Jan 2022 – present MOUZ Current
- May 2021 – Jan 2022 MOUZ NXT
- May 2020 – May 2021 Budapest Five
- Dec 2019 – May 2020 Salamander
- Jun 2019 – Dec 2019 GAMERZONE.gg
- Jan 2019 – Jun 2019 HoP eSport
- Jul 2018 – Dec 2018 HyperioN e-Sports
Team history from Liquipedia, CC BY-SA 3.0.