luchov
Photo: Liquipedia

CS2 pro player

luchov

Luciano Herrera

Form L L 0 won · 2 lost in 2 maps Rating 0.60 Rough patch

Last vs TYLOO 0:2 Intel Extreme Masters Beijing 2026 · 2026-11-03

luchov in numbers

All stats →

Rating

0.60

Pro avg 1.06

KAST

58%

Pro avg 73%

ADR

61

Pro avg 72

K/D

0.49

Pro avg 0.99

Headshots

85%

Pro avg 50%

Maps won

0%

0W · 2L

From 47 rounds: 19 kills, 39 deaths, 9 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 2 · Thickness 2 · Gap 1

Dot off · Outline off

Open in the generator →
eDPI
560 800 × 0.7
Resolution
1280x960 stretched
Mouse
Logitech G Pro X Superlight 2 White
Refresh rate
360 Hz

9z Team matches

All matches →
  • 0–2 vs TYLOO Intel Extreme Masters Beijing 2026 · 2026-11-03
  • 1–2 vs BetBoom Intel Extreme Masters Beijing 2026 · 2026-11-02
  • 1–2 vs TYLOO PGL Masters Bucharest 2026 · 2026-10-26
  • 0–2 vs MOUZ PGL Masters Bucharest 2026 · 2026-10-25

Maps, most played first

All maps →
  • Inferno 0W 1L 0.23
  • Cache 0W 1L 0.83
susp Closest pro in style susp Heroic · 4 maps read Rating 0.73 ADR 64 HS 62% Opening 32% See their crosshair and settings → 87%match

▲ Strongest against the pros

Headshots: 85% against their 50%.

▼ Biggest gap to close

Opening duels: 25% against their 50%.

9z Team teammates

luchov's crosshair

luchov (9z Team) uses a cyan static cross crosshair with length 2, thickness 2 and gap 1, and no outline.

Last updated from TYLOO vs 9z (Inferno), IEM Beijing 2026 Group B, 3 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSb7uHXB989YebCcoiuafDiUKZntFPoXCVySN5sMcwOAYF
Open in the crosshair generator
Style
Static Cross
Length
2
Thickness
2
Gap
1
Center dot
Off
Outline
Off
Color
0, 255, 255
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "3"
cl_crosshair_dynamic_spread_limit "227"
cl_crosshair_gap "1"
cl_crosshair_length "2"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "960"
cl_crosshair_t "0"
cl_crosshair_thickness "2"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (2)
MatchMapDateCode
TYLOO vs 9z Inferno 3 Nov 2026 Current
TYLOO vs 9z Cache 3 Nov 2026

Same crosshair: SunPayus, s1mple, susp, dumau, esenthial, jackasmo, Jee, Brollan, MartinezSa, Jorko

Mouse & sensitivity

Mouse
Logitech G Pro X Superlight 2 White
DPI
800
Sensitivity
0.7
eDPI
560
cm / 360
74.2 cm
Zoom sensitivity
1
Polling rate
1000 Hz
Windows sensitivity
6

luchov's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x960
Aspect ratio
4:3
Scaling
Stretched
Refresh rate
360 Hz

Gear

Mouse
Logitech G Pro X Superlight 2 White
Monitor
ZOWIE XL2566K
Mousepad
ZOWIE G-SR
Keyboard
Wooting 80HE Black
Headset
HyperX Cloud II

Settings and gear from prosettings.net, last updated 2026-11-03. Pros change setups often.

How luchov's setup compares

luchov plays at 560 eDPI (800 DPI at 0.7 in-game), or 74.2 cm of mouse movement for a full turn. That is a low sensitivity, which favours precise long-range aim over fast turns. 95% of the 176 pros we track play at a higher eDPI, and the median is 804.

luchov plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.

The crosshair gap of 1 matches the pro median. 69 of 181 tracked pros use a cyan crosshair, while green is the most popular color.

Closest sensitivity: bLitz (560), susp (560), misutaaa (568), cairne (568)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 0.60 KAST 58% ADR 61 K/D 0.49 Headshots 85% Opening duels 25%

This player Pro average

PlayerPros
  • Rating 0.60
    1.06
  • KAST 58%
    73%
  • ADR 61
    72
  • K/D 0.49
    0.99
  • Headshots 85%
    50%
  • Opening duels 25%
    50%
  • Kills a round 0.40
    0.65
  • Accuracy 13%
    17%
  • Multi-kill rounds 9%
    15%
  • Utility damage 8.0
    4.7
  • Deaths traded 21%
    22%

Aim

What happens once an enemy is in view, from 26 duels and 181 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

197ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

2.5°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

83%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

27%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

25%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 111 grenades did: 18 flashbangs, 30 smokes, 38 HE and 25 molotovs, 2.4 a round. Pros throw 2.2 a round.

Enemies per flash

0.78

enemies blinded by each flashbang, for 3.2s each, against 0.28 teammates. Pro avg 0.59

Flashes into kills

6%

of flashbangs blinded an enemy who died still blind (1 kills). Pro avg 7%

Damage per HE

8.8

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

1.8

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$205

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4207 of gear. Pros carry $4197.

Pistol round

50%won

0-3 and 25 ADR over 4 rounds. Pro avg 75 ADR

Eco

0%won

0-4 and 30 ADR over 4 rounds. Pro avg 47 ADR

Force buy

0%won

0-6 and 48 ADR over 6 rounds. Pro avg 66 ADR

Full buy

48%won

19-26 and 70 ADR over 33 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

25%won

3 first kills9 first deaths

Trades

0trade kills

8 of 39 deaths traded by a teammate

1/3

Clutches

1 won of 3 last-alive rounds

Best: 1v1

1v1 1/1 · 1v3 0/1 · 1v4 0/1

Multi-kill rounds

2

2k

1

3k

1

4k

0

Ace

How the kills were made

16 m

average distance

2

through smoke (11%)

1

wallbangs (5%)

0

no-scopes

0

while blind

0

in the air

Utility

8.0

grenade damage a round

7.0

enemies blinded a map

0

flash assists

Accuracy

Shots that hit13%

Hits to the head30%

Sides

CT side27 rounds

0.85 K/D88 ADR

T side20 rounds

0.11 K/D23 ADR

Kills by weapon

  • M4A1-S
    9
  • AK-47
    7
  • FAMAS
    1
  • M4A4
    1

Added up from the 2 maps of pro play we have read from match demos (0-2), the same demos luchov's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

  • Loss 5-13 Inferno vs TYLOO 3 Nov 2026 K / D / A3 / 17 / 5 ADR55 KAST44% Rating0.23
  • Loss 13-16 Cache vs TYLOO 3 Nov 2026 K / D / A16 / 22 / 4 ADR64 KAST66% Rating0.83

Upcoming matches

No upcoming 9z Team matches scheduled.

Recent results

  • 0–2 vs TYLOO Intel Extreme Masters Beijing 2026 · 2026-11-03
  • 1–2 vs BetBoom Intel Extreme Masters Beijing 2026 · 2026-11-02
  • 1–2 vs TYLOO PGL Masters Bucharest 2026 · 2026-10-26
  • 0–2 vs MOUZ PGL Masters Bucharest 2026 · 2026-10-25
  • 0–2 vs Vitality PGL Masters Bucharest 2026 · 2026-10-24

Team history

Every team luchov has played for, newest first.

  1. Nov 2025 – present 9z Team Current
  2. Feb 2023 – Nov 2025 BESTIA
  3. Feb 2023 – Feb 2023 ex-Isurus
  4. Aug 2022 – Feb 2023 Isurus
  5. May 2021 – Aug 2022 Boca Juniors Gaming
  6. Dec 2020 – Mar 2021 New Pampas
  7. Jun 2020 – Jan 2021 Undead Gaming

Team history from Liquipedia, CC BY-SA 3.0.