bLitz
Photo: Liquipedia

CS2 pro player

bLitz

Byambasuren Garidmagnai

Form L L W W L W W W 6 won · 3 lost in 9 maps Rating 1.10 Good

Last vs MOUZ 0:3 IEM · Beijing 2026 Playoffs ·

bLitz in numbers

All stats →

Rating

1.10

Pro avg 1.06

KAST

71%

Pro avg 73%

ADR

80

Pro avg 72

K/D

1.03

Pro avg 0.99

Headshots

53%

Pro avg 50%

Maps won

67%

6W · 3L

From 208 rounds: 142 kills, 138 deaths, 55 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.

Crosshair and settings

All settings →

Static Cross

Length 4 · Thickness 1 · Gap 1

Dot off · Outline off

Open in the generator →
eDPI
560 400 × 1.4
Resolution
1280x1024 stretched
Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
Refresh rate
600 Hz

The MongolZ matches

All matches →

Maps, most played first

All maps →
  • Inferno 2W 1L 1.12
  • Dust2 1W 1L 0.94
  • Cache 2W 0L 1.62
  • Mirage 0W 1L 0.61
  • Nuke 1W 0L 0.86
Magnojez Closest pro in style Magnojez BetBoom Team · 14 maps read Rating 1.04 ADR 80 HS 53% Opening 48% See their crosshair and settings → 94%match

▲ Strongest against the pros

Utility damage: 8.9 against their 4.7.

▼ Biggest gap to close

Accuracy: 14% against their 17%.

The MongolZ teammates

bLitz's crosshair

bLitz (The MongolZ) uses a white static cross crosshair with length 4, thickness 1 and gap 1, and no outline.

Last updated from TheMongolz vs MOUZ (Inferno), IEM Beijing 2026 Playoffs, 8 Nov 2026.

Read from the match demo. Preview at 5x zoom.

Crosshair code

CSKeQuQDkmnwWSyQxWKAc9OzrZEYd2azYsO3zBndWvtRvR
Open in the crosshair generator
Style
Static Cross
Length
4
Thickness
1
Gap
1
Center dot
Off
Outline
Off
Color
255, 255, 255
Alpha
255
T style
Off
Console commands
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "1"
cl_crosshair_dynamic_splitalpha_innermod "0"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "3"
cl_crosshair_dynamic_spread_limit "242"
cl_crosshair_gap "1"
cl_crosshair_length "4"
cl_crosshair_recoil "0"
cl_crosshair_screen_height "1024"
cl_crosshair_t "0"
cl_crosshair_thickness "1"
cl_crosshaircolor_a "255"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairoutline_a "255"
cl_crosshairoutline_b "0"
cl_crosshairoutline_g "0"
cl_crosshairoutline_r "0"
cl_crosshairstyle "4"
cl_ironsight_dot_scale "1"
cl_ironsight_usecrosshaircolor "0"
Seen in match demos (10)
MatchMapDateCode
TheMongolz vs MOUZ Inferno 8 Nov 2026 Current
TheMongolz vs MOUZ Dust2 8 Nov 2026 Current
TheMongolz vs MOUZ Mirage 8 Nov 2026
TheMongolz vs Natus Vincere Cache 7 Nov 2026
TheMongolz vs Natus Vincere Inferno 7 Nov 2026 Current
TheMongolz vs FURIA Inferno 4 Nov 2026
TheMongolz vs FURIA Dust2 4 Nov 2026
TheMongolz vs FURIA Cache 4 Nov 2026
TheMongolz vs Heroic Nuke 3 Nov 2026
TheMongolz vs Heroic Inferno 3 Nov 2026

Mouse & sensitivity

Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
DPI
400
Sensitivity
1.4
eDPI
560
cm / 360
74.2 cm
Zoom sensitivity
1
Polling rate
1000 Hz
Windows sensitivity
6

bLitz's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.

Video settings

Resolution
1280x1024
Aspect ratio
5:4
Scaling
Stretched
Refresh rate
600 Hz

Gear

Mouse
Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
Monitor
ZOWIE XL2586X+
Mousepad
ZOWIE G-SR-SE Bi II
Keyboard
Logitech G Pro X TKL Keyboard Magenta
Headset
Logitech G PRO X 2 Headset Magenta

Settings and gear from prosettings.net, last updated 2026-10-28. Pros change setups often.

How bLitz's setup compares

bLitz plays at 560 eDPI (400 DPI at 1.4 in-game), or 74.2 cm of mouse movement for a full turn. That is a low sensitivity, which favours precise long-range aim over fast turns. 95% of the 176 pros we track play at a higher eDPI, and the median is 804.

bLitz plays at 1280x1024 5:4 stretched, the same as 6 of the other 173 pros with known video settings.

The crosshair gap of 1 matches the pro median. 13 of 181 tracked pros use a white crosshair, while green is the most popular color.

Closest sensitivity: susp (560), luchov (560), misutaaa (568), cairne (568)

Against the pro average

Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.

Rating 1.10 KAST 71% ADR 80 K/D 1.03 Headshots 53% Opening duels 52%

This player Pro average

PlayerPros
  • Rating 1.10
    1.06
  • KAST 71%
    73%
  • ADR 80
    72
  • K/D 1.03
    0.99
  • Headshots 53%
    50%
  • Opening duels 52%
    50%
  • Kills a round 0.68
    0.65
  • Accuracy 14%
    17%
  • Multi-kill rounds 17%
    15%
  • Utility damage 8.9
    4.7
  • Deaths traded 17%
    22%

Aim

What happens once an enemy is in view, from 130 duels and 922 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.

Time to damage

156ms

from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms

Crosshair placement

1.8°

the aim had to move to land that hit. Lower is better. Pro avg 2.3°

Counter-strafing

84%

of standing rifle shots fired slow enough to be accurate. Pro avg 86%

Spray accuracy

28%

of rifle bullets in sprays of three or more that hit. Pro avg 29%

Accuracy, enemy in view

28%

of bullets hit, leaving out spam through walls and smoke. Pro avg 28%

Grenades

What 539 grenades did: 176 flashbangs, 129 smokes, 108 HE and 126 molotovs, 3.2 a round. Pros throw 2.2 a round.

Enemies per flash

0.58

enemies blinded by each flashbang, for 3.3s each, against 0.17 teammates. Pro avg 0.59

Flashes into kills

6%

of flashbangs blinded an enemy who died still blind (11 kills). Pro avg 7%

Damage per HE

14.3

damage to enemies from each HE grenade thrown. Pro avg 8.4

Damage per molotov

2.2

damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8

Unused at death

$266

of grenades still in the pocket at each death. Lower is better. Pro avg $229

By buy

Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $4210 of gear. Pros carry $4197.

Pistol round

71%won

11-10 and 69 ADR over 14 rounds. Pro avg 75 ADR

Eco

43%won

10-11 and 72 ADR over 14 rounds. Pro avg 47 ADR

Force buy

50%won

23-14 and 113 ADR over 24 rounds. Pro avg 66 ADR

Full buy

55%won

81-73 and 83 ADR over 119 rounds. Pro avg 76 ADR

How the rounds go

Opening duels

52%won

24 first kills22 first deaths

Trades

14trade kills

24 of 138 deaths traded by a teammate

2/15

Clutches

2 won of 15 last-alive rounds

Best: 1v2

1v1 1/1 · 1v2 1/4 · 1v3 0/4 · 1v4 0/4

Multi-kill rounds

27

2k

8

3k

1

4k

0

Ace

How the kills were made

19 m

average distance

16

through smoke (13%)

4

wallbangs (3%)

0

no-scopes

0

while blind

0

in the air

Utility

8.9

grenade damage a round

11.3

enemies blinded a map

13

flash assists

Accuracy

Shots that hit14%

Hits to the head21%

Sides

CT side100 rounds

1.17 K/D82 ADR

T side108 rounds

0.92 K/D78 ADR

Kills by weapon

  • AK-47
    63
  • M4A1-S
    36
  • Desert Eagle
    7
  • Galil AR
    6
  • USP-S
    6
  • M4A4
    4

Added up from the 9 maps of pro play we have read from match demos (6-3), the same demos bLitz's crosshair comes from. It grows with every demo.

By map

Open a map for every time they played it.

Recent maps

Rating, last 9 mapsoldest → newest

┄ 1.00 is an average game┄ pro average 1.06

  • Loss 6-13 Dust2 vs MOUZ 8 Nov 2026 K / D / A9 / 14 / 6 ADR58 KAST58% Rating0.72
  • Loss 5-13 Mirage vs MOUZ 8 Nov 2026 K / D / A8 / 16 / 4 ADR52 KAST61% Rating0.61
  • Win 13-10 Cache vs Natus Vincere 7 Nov 2026 K / D / A25 / 13 / 7 ADR109 KAST83% Rating1.68
  • Win 13-11 Inferno vs Natus Vincere 7 Nov 2026 K / D / A17 / 13 / 7 ADR85 KAST71% Rating1.20
  • Loss 10-13 Inferno vs FURIA 4 Nov 2026 K / D / A19 / 15 / 5 ADR90 KAST70% Rating1.24
  • Win 13-11 Dust2 vs FURIA 4 Nov 2026 K / D / A12 / 13 / 9 ADR75 KAST88% Rating1.12
  • Win 13-8 Cache vs FURIA 4 Nov 2026 K / D / A21 / 13 / 6 ADR109 KAST81% Rating1.56
  • Win 19-17 Nuke vs Heroic 3 Nov 2026 K / D / A23 / 29 / 5 ADR72 KAST58% Rating0.86
  • Win 13-7 Inferno vs Heroic 3 Nov 2026 K / D / A8 / 12 / 6 ADR66 KAST75% Rating0.87

Upcoming matches

No upcoming The MongolZ matches scheduled.

Recent results

Team history

Every team bLitz has played for, newest first.

  1. Apr 2023 – present The MongolZ Current
  2. Mar 2022 – Apr 2023 IHC Esports
  3. Feb 2020 – Mar 2022 Checkmate

Team history from Liquipedia, CC BY-SA 3.0.