CS2 pro player
910
Usukhbayar Banzragch
-
The MongolZ
- AWPer
-
Mongolia - Age 24
Form L L W W L W W W 6 won · 3 lost in 9 maps Rating 1.12 Good
MOUZ
0:3
IEM · Beijing 2026 Playoffs ·
910 in numbers
All stats →Rating
1.12
Pro avg 1.06
KAST
72%
Pro avg 73%
ADR
71
Pro avg 72
K/D
1.17
Pro avg 0.99
Headshots
35%
Pro avg 50%
Maps won
67%
6W · 3L
From 208 rounds: 149 kills, 127 deaths, 29 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 800 800 × 1
- Resolution
- 1280x960 stretched
- Mouse
- Logitech G Pro X Superlight 2 White
- Refresh rate
- 600 Hz
The MongolZ matches
All matches →- Lost vs MOUZ IEM · 0:3
- Won vs Natus Vincere IEM · 2:0
- Won vs FURIA IEM · 2:1
- Won vs Heroic IEM · 2:0
- Won vs Legacy IEM · 2:1
Maps, most played first
All maps →- Inferno 2W 1L 1.02
- Dust2 1W 1L 1.20
- Cache 2W 0L 1.39
- Mirage 0W 1L 0.86
- Nuke 1W 0L 1.03
Closest pro in style
m0NESY
Team Falcons · 19 maps read
Rating 1.21
ADR 77
HS 44%
Opening 61%
See their crosshair and settings →
91%match
▲ Strongest against the pros
Multi-kill rounds: 19% against their 15%.
▼ Biggest gap to close
Headshots: 35% against their 50%.
The MongolZ teammates
910's crosshair
910 (The MongolZ) uses a white static cross crosshair with length 2, thickness 2 and gap 1, and no outline.
Last updated from TheMongolz vs MOUZ (Inferno), IEM Beijing 2026 Playoffs, 8 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 2
- Thickness
- 2
- Gap
- 1
- Center dot
- Off
- Outline
- Off
- Color
- 255, 255, 255
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "1" cl_crosshair_dynamic_splitalpha_innermod "0" cl_crosshair_dynamic_splitalpha_outermod "1" cl_crosshair_dynamic_splitdist "3" cl_crosshair_dynamic_spread_limit "227" cl_crosshair_gap "1" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "2" cl_crosshaircolor_a "255" cl_crosshaircolor_b "255" cl_crosshaircolor_g "255" cl_crosshaircolor_r "255" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (10)
| Match | Map | Date | Code |
|---|---|---|---|
| TheMongolz vs MOUZ | Inferno | 8 Nov 2026 | Current |
| TheMongolz vs MOUZ | Dust2 | 8 Nov 2026 | Current |
| TheMongolz vs MOUZ | Mirage | 8 Nov 2026 | Current |
| TheMongolz vs Natus Vincere | Cache | 7 Nov 2026 | Current |
| TheMongolz vs Natus Vincere | Inferno | 7 Nov 2026 | Current |
| TheMongolz vs FURIA | Inferno | 4 Nov 2026 | Current |
| TheMongolz vs FURIA | Dust2 | 4 Nov 2026 | Current |
| TheMongolz vs FURIA | Cache | 4 Nov 2026 | Current |
| TheMongolz vs Heroic | Nuke | 3 Nov 2026 | Current |
| TheMongolz vs Heroic | Inferno | 3 Nov 2026 | Current |
Mouse & sensitivity
- Mouse
- Logitech G Pro X Superlight 2 White
- DPI
- 800
- Sensitivity
- 1
- eDPI
- 800
- cm / 360
- 52.0 cm
- Zoom sensitivity
- 1
- Polling rate
- 1000 Hz
- Windows sensitivity
- 6
910's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 600 Hz
Gear
- Mouse
- Logitech G Pro X Superlight 2 White
- Monitor
- ZOWIE XL2586X+
- Mousepad
- SteelSeries QcK Large Black
- Keyboard
- Logitech G715
- Headset
- HyperX Cloud III Wireless
Settings and gear from prosettings.net, last updated 2026-10-28. Pros change setups often.
How 910's setup compares
910 plays at 800 eDPI (800 DPI at 1 in-game), or 52.0 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 50% of the 176 pros we track play at a higher eDPI, and the median is 804.
910 plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.
The crosshair gap of 1 matches the pro median. 13 of 181 tracked pros use a white crosshair, while green is the most popular color.
Closest sensitivity: jL (800), torzsi (800), frozen (800), w0nderful (800)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 1.12 1.06
- KAST 72% 73%
- ADR 71 72
- K/D 1.17 0.99
- Headshots 35% 50%
- Opening duels 55% 50%
- Kills a round 0.72 0.65
- Accuracy 16% 17%
- Multi-kill rounds 19% 15%
- Utility damage 2.2 4.7
- Deaths traded 18% 22%
Aim
What happens once an enemy is in view, from 110 duels and 687 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
205ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
2.3°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
89%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
26%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
26%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 323 grenades did: 124 flashbangs, 97 smokes, 35 HE and 67 molotovs, 1.9 a round. Pros throw 2.2 a round.
Enemies per flash
0.45
enemies blinded by each flashbang, for 3.6s each, against 0.48 teammates. Pro avg 0.59
Flashes into kills
7%
of flashbangs blinded an enemy who died still blind (9 kills). Pro avg 7%
Damage per HE
6.3
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
2.3
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$354
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $5249 of gear. Pros carry $4197.
Pistol round
71%won
10-9 and 76 ADR over 14 rounds. Pro avg 75 ADR
Eco
43%won
8-10 and 57 ADR over 14 rounds. Pro avg 47 ADR
Force buy
50%won
19-15 and 80 ADR over 24 rounds. Pro avg 66 ADR
Full buy
55%won
93-65 and 73 ADR over 119 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
55%won
17 first kills14 first deaths
Trades
32trade kills
23 of 127 deaths traded by a teammate
Clutches
3 won of 27 last-alive rounds
Best: 1v2
1v1 2/3 · 1v2 1/6 · 1v3 0/7 · 1v4 0/4 · 1v5 0/2
Multi-kill rounds
29
2k
8
3k
3
4k
0
Ace
How the kills were made
23 m
average distance
22
through smoke (17%)
4
wallbangs (3%)
0
no-scopes
0
while blind
1
in the air
Utility
2.2
grenade damage a round
6.2
enemies blinded a map
6
flash assists
Accuracy
Shots that hit16%
Hits to the head20%
Sides
CT side100 rounds
1.13 K/D69 ADR
T side108 rounds
1.22 K/D73 ADR
Kills by weapon
- AWP 65
- AK-47 29
- M4A1-S 14
- M4A4 5
- Desert Eagle 5
- Glock-18 4
Added up from the 9 maps of pro play we have read from match demos (6-3), the same demos 910's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Inferno
3 maps · 2W 1L
1.02
Rating
Won67%
1.00
K/D
64
ADR
72%
KAST
See every Inferno map →
Dust2
2 maps · 1W 1L
1.20
Rating
Won50%
1.46
K/D
75
ADR
68%
KAST
See every Dust2 map →
Cache
2 maps · 2W 0L
1.39
Rating
Won100%
1.80
K/D
72
ADR
84%
KAST
See every Cache map →
Mirage
1 map · 0W 1L
0.86
Rating
Won0%
0.77
K/D
69
ADR
61%
KAST
See every Mirage map →
Nuke
1 map · 1W 0L
1.03
Rating
Won100%
0.93
K/D
78
ADR
69%
KAST
See every Nuke map →
Recent maps
Rating, last 9 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
No upcoming The MongolZ matches scheduled.
Recent results
- vs MOUZ IEM · Beijing 2026 Playoffs · BO5 0:3
- vs Natus Vincere IEM · Beijing 2026 Playoffs · BO3 2:0
- vs FURIA IEM · Beijing 2026 Group A · BO3 2:1
- vs Heroic IEM · Beijing 2026 Group A · BO3 2:0
- vs Legacy IEM · Beijing 2026 Group A · BO3 2:1
Team history
Every team 910 has played for, newest first.
- May 2023 – present The MongolZ Current
- Nov 2022 – May 2023 Clutch Gaming
- Jul 2022 – Nov 2022 D13
- Jan 2022 – Jul 2022 Born in Mongolia
Team history from Liquipedia, CC BY-SA 3.0.