CS2 pro player
malbsMd
Mario Samayoa
-
Team Liquid
- Rifler
-
Guatemala - Age 24
Form L L W W W L L L 3 won · 6 lost in 9 maps Rating 0.88 Below par
malbsMd in numbers
All stats →Rating
0.88
Pro avg 1.06
KAST
67%
Pro avg 73%
ADR
61
Pro avg 72
K/D
0.80
Pro avg 0.99
Headshots
67%
Pro avg 50%
Maps won
33%
3W · 6L
From 189 rounds: 110 kills, 137 deaths, 30 assists. The rating is our approximation of HLTV's 2.0; KAST is the share of rounds with a kill, assist, survival or traded death. The amber mark is the pro average.
Crosshair and settings
All settings →- eDPI
- 920 400 × 2.3
- Resolution
- 1280x960 stretched
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- Refresh rate
- 600 Hz
Team Liquid matches
All matches →- Next vs GOSH PGL Major · BO1
- Lost vs BetBoom Team IEM · 1:2
- Won vs TYLOO IEM · 2:0
- Lost vs PARIVISION IEM · 0:2
- Won vs Aurora Gaming IEM · 2:0
Maps, most played first
All maps →- Anubis 1W 1L 1.13
- Mirage 1W 1L 1.01
- Nuke 1W 0L 0.88
- Inferno 0W 1L 0.58
- Ancient 0W 1L 0.81
- Cache 0W 1L 0.42
Closest pro in style
Mercury
TYLOO · 4 maps read
Rating 0.96
ADR 67
HS 67%
Opening 37%
See their crosshair and settings →
94%match
▲ Strongest against the pros
Headshots: 67% against their 50%.
▼ Biggest gap to close
Utility damage: 1.6 against their 4.7.
Team Liquid teammates
malbsMd's crosshair
malbsMd (Team Liquid) uses a white static cross crosshair with length 3, thickness 2 and gap 0, with an outline.
Last updated from Liquid vs TYLOO (Mirage), IEM Beijing 2026 Group B, 4 Nov 2026.
Read from the match demo. Preview at 5x zoom.
- Style
- Static Cross
- Length
- 3
- Thickness
- 2
- Gap
- 0
- Center dot
- Off
- Outline
- On
- Color
- 255, 255, 255
- Alpha
- 255
- T style
- Off
Console commands
cl_crosshair_drawoutline "1" cl_crosshair_dynamic_maxdist_splitratio "0.4" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.9" cl_crosshair_dynamic_splitdist "0" cl_crosshair_dynamic_spread_limit "227" cl_crosshair_gap "0" cl_crosshair_length "3" cl_crosshair_recoil "0" cl_crosshair_screen_height "960" cl_crosshair_t "0" cl_crosshair_thickness "2" cl_crosshaircolor_a "255" cl_crosshaircolor_b "255" cl_crosshaircolor_g "255" cl_crosshaircolor_r "255" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0"
Seen in match demos (9)
| Match | Map | Date | Code |
|---|---|---|---|
| Liquid vs TYLOO | Mirage | 4 Nov 2026 | Current |
| Liquid vs TYLOO | Anubis | 4 Nov 2026 | Current |
| Liquid vs BetBoom Team | Anubis | 4 Nov 2026 | Current |
| Liquid vs BetBoom Team | Mirage | 4 Nov 2026 | Current |
| Liquid vs BetBoom Team | Nuke | 4 Nov 2026 | Current |
| Liquid vs PARIVISION | Inferno | 3 Nov 2026 | Current |
| Liquid vs PARIVISION | Ancient | 3 Nov 2026 | Current |
| Team Liquid vs FUT Esports | Cache | 25 Oct 2026 | |
| FUT Esports vs Team Liquid | Dust2 | 25 Oct 2026 |
Mouse & sensitivity
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- DPI
- 400
- Sensitivity
- 2.3
- eDPI
- 920
- cm / 360
- 45.2 cm
- Zoom sensitivity
- 1
- Polling rate
- 4000 Hz
- Windows sensitivity
- 6
malbsMd's sensitivity in other games: Valorant, Apex, Overwatch 2, Call of Duty, or at a different DPI.
Video settings
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 600 Hz
Gear
- Mouse
- Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse
- Monitor
- ZOWIE XL2586X+
- Mousepad
- Artisan Ninja FX Zero Soft Black
- Keyboard
- Wooting 80HE Black
- Headset
- Logitech G PRO X 2 Headset Black
Settings and gear from prosettings.net, last updated 2026-10-28. Pros change setups often.
How malbsMd's setup compares
malbsMd plays at 920 eDPI (400 DPI at 2.3 in-game), or 45.2 cm of mouse movement for a full turn. That is a mid-range sensitivity, the most common choice among pros. 29% of the 176 pros we track play at a higher eDPI, and the median is 804.
malbsMd plays at 1280x960 4:3 stretched, the same as 116 of the other 173 pros with known video settings.
The crosshair gap of 0 is tighter than the pro median of 1. 13 of 181 tracked pros use a white crosshair, while green is the most popular color.
Closest sensitivity: m0NESY (920), Neityu (920), iM (920), XANTARES (920)
Against the pro average
Set beside 96 pros over 870 player-maps of pro play, read from match demos the same way.
This player Pro average
- Rating 0.88 1.06
- KAST 67% 73%
- ADR 61 72
- K/D 0.80 0.99
- Headshots 67% 50%
- Opening duels 42% 50%
- Kills a round 0.58 0.65
- Accuracy 18% 17%
- Multi-kill rounds 15% 15%
- Utility damage 1.6 4.7
- Deaths traded 28% 22%
Aim
What happens once an enemy is in view, from 97 duels and 629 bullets. "In view" is the game's own record of who has spotted whom, which starts when the enemy is already near the crosshair, so the first two read lower than other sites' numbers.
Time to damage
183ms
from seeing an enemy to hitting them. Lower is better. Pro avg 177 ms
Crosshair placement
2.0°
the aim had to move to land that hit. Lower is better. Pro avg 2.3°
Counter-strafing
87%
of standing rifle shots fired slow enough to be accurate. Pro avg 86%
Spray accuracy
26%
of rifle bullets in sprays of three or more that hit. Pro avg 29%
Accuracy, enemy in view
26%
of bullets hit, leaving out spam through walls and smoke. Pro avg 28%
Grenades
What 395 grenades did: 95 flashbangs, 106 smokes, 75 HE and 119 molotovs, 2.1 a round. Pros throw 2.2 a round.
Enemies per flash
0.62
enemies blinded by each flashbang, for 3.4s each, against 0.15 teammates. Pro avg 0.59
Flashes into kills
2%
of flashbangs blinded an enemy who died still blind (3 kills). Pro avg 7%
Damage per HE
3.5
damage to enemies from each HE grenade thrown. Pro avg 8.4
Damage per molotov
0.4
damage to enemies from each molotov or incendiary. Most are thrown to block, not burn. Pro avg 2.8
Unused at death
$214
of grenades still in the pocket at each death. Lower is better. Pro avg $229
By buy
Rounds by what the team carried when the round began: an eco is under $2,000 a player, a force buy under $4,000. The average round starts with $3876 of gear. Pros carry $4197.
Pistol round
39%won
11-13 and 64 ADR over 18 rounds. Pro avg 75 ADR
Eco
17%won
16-28 and 61 ADR over 30 rounds. Pro avg 47 ADR
Force buy
24%won
8-15 and 49 ADR over 17 rounds. Pro avg 66 ADR
Full buy
56%won
75-80 and 62 ADR over 124 rounds. Pro avg 76 ADR
How the rounds go
Opening duels
42%won
22 first kills31 first deaths
Trades
20trade kills
38 of 137 deaths traded by a teammate
Clutches
1 won of 13 last-alive rounds
Best: 1v1
1v1 1/2 · 1v2 0/3 · 1v3 0/2 · 1v4 0/4 · 1v5 0/2
Multi-kill rounds
19
2k
7
3k
1
4k
1
Ace
How the kills were made
16 m
average distance
8
through smoke (7%)
5
wallbangs (5%)
0
no-scopes
0
while blind
0
in the air
Utility
1.6
grenade damage a round
6.6
enemies blinded a map
1
flash assists
Accuracy
Shots that hit18%
Hits to the head33%
Sides
CT side100 rounds
0.97 K/D69 ADR
T side89 rounds
0.66 K/D53 ADR
Kills by weapon
- AK-47 46
- M4A1-S 19
- Galil AR 8
- M4A4 5
- USP-S 3
- Dual Berettas 3
Added up from the 9 maps of pro play we have read from match demos (3-6), the same demos malbsMd's crosshair comes from. It grows with every demo.
By map
Open a map for every time they played it.
Anubis
2 maps · 1W 1L
1.13
Rating
Won50%
1.37
K/D
64
ADR
68%
KAST
See every Anubis map →
Mirage
2 maps · 1W 1L
1.01
Rating
Won50%
0.89
K/D
71
ADR
71%
KAST
See every Mirage map →
Nuke
1 map · 1W 0L
0.88
Rating
Won100%
0.81
K/D
56
ADR
71%
KAST
See every Nuke map →
Inferno
1 map · 0W 1L
0.58
Rating
Won0%
0.50
K/D
48
ADR
59%
KAST
See every Inferno map →
Ancient
1 map · 0W 1L
0.81
Rating
Won0%
0.63
K/D
67
ADR
65%
KAST
See every Ancient map →
Cache
1 map · 0W 1L
0.42
Rating
Won0%
0.36
K/D
35
ADR
56%
KAST
See every Cache map →
Dust2
1 map · 0W 1L
0.97
Rating
Won0%
0.82
K/D
72
ADR
73%
KAST
See every Dust2 map →
Recent maps
Rating, last 9 mapsoldest → newest
┄ 1.00 is an average game┄ pro average 1.06
Upcoming matches
- vs GOSH PGL Major · Singapore 2026 Stage 1 · BO1
Recent results
- vs BetBoom Team IEM · Beijing 2026 Group B · BO3 1:2
- vs TYLOO IEM · Beijing 2026 Group B · BO3 2:0
- vs PARIVISION IEM · Beijing 2026 Group B · BO3 0:2
- vs Aurora Gaming IEM · Beijing 2026 Group B · BO3 2:0
- vs FURIA PGL Masters · Bucharest 2026 Group Stage · BO3 0:2
Team history
Every team malbsMd has played for, newest first.
- Mar 2026 – present Team Liquid Current
- Jun 2024 – Mar 2026 G2 Esports
- Jul 2023 – Jun 2024 M80
- Sep 2022 – Jul 2023 LOS
- Aug 2022 – Sep 2022 Team oNe eSports
- Jun 2022 – Aug 2022 00 Nation Inactive
- Jan 2022 – Jun 2022 00 Nation
- Aug 2020 – Jan 2022 Team oNe eSports
- May 2020 – Aug 2020 Team oNe Stand-in
- Apr 2020 – Apr 2020 Infinity Esports Inactive
- Jan 2020 – Apr 2020 Infinity Esports
- Jan 2020 – Jan 2020 Infinity Esports Inactive
- Apr 2019 – Jan 2020 Infinity Esports
- Feb 2019 – Apr 2019 FULL SEND
- Jan 2019 – Mar 2019 Forty Six and 2
- Sep 2018 – Jan 2019 Team Jaguar
- Sep 2018 – Sep 2018 Geostorm
- 2018 – Sep 2018 Team Jaguar
Team history from Liquipedia, CC BY-SA 3.0.